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I Use This!
Inactive

Commits : Listings

Analyzed about 15 hours ago. based on code collected 1 day ago.
Mar 27, 2023 — Mar 27, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added system capabilities (just version) info. Useful to see what player/platform the swf is running on. More... almost 14 years ago
adjustFrameRate set to false by default. True was not a sane default. More... almost 14 years ago
Moved logic from singleton to constructor, after conversation about singleton. I am cautious about removing the singleton from this code, but the way that it was setup it forced access through the singleton. This at least allows a more natural construction to be followed (as demonstrated in the RacetrackStatsDemo.as More... about 14 years ago
changed the RacetrackStats interface - since I need it to be referenced statically, and more than one instance is madness, this looks like a case for a singleton! I have adapted the code accordingly. I have started the work towards gracefully finalizing the RacetrackStats object so that it uses minimal resources if removed from the stage, but it is not yet implemented properly. More... about 14 years ago
Eliminate frame-rate bouncing when the stats keeps a high iterative vlaue and tries to add then subtract then add then subtract it each second. More... about 14 years ago
Improved the smoke demo - made it heavier, but also funkier. Will post adjusted movie to the blog article late More... about 14 years ago
Correct mistake made when porting PrimeFactors.as from my AS2 repo. More... about 14 years ago
Point the README to the blog post. I may rever this later on, but for now it will be easier to gather feedback there. More... about 14 years ago
A few tweaks, particularly to the frame-rate throttling that is internal to racetrackstats. This needs work. Added a bunch of fun demo tests, along with sanity checks. Adding Bit 101's minimal comps as a swc in order to create the RacetrackStatsDemo. More... about 14 years ago
Added a more substantial README, added some class headers More... about 14 years ago
Added a stylesheet. Changed behaviour of graphs; they are now essentially bitmapdata generators, rather than bitmap generators - marginally lighter. Updated the PixelButton to be a more user-friendly size, and the PixelWriter to accept lower-case letters. More... about 14 years ago
Ensured that rolling means in the iterative compound graph don't display until they are 'mature'. Repackaged RacetrackStats to a more appropriate package level (I think it being in 'stats' is probably wrong though, and may well repackage again), and added in a PixelButton class and assets, in case I decide to add button functionality to the racetrack stats panel More... about 14 years ago
Converted line-endings to unix and removed traces from RenderStatsTest and RacetrackStats More... about 14 years ago
Solved a bug caused by the constructor of a document class containing an ENTER_FRAME by requiring a RacetrackStats.prep(); call to be made before the document constructor is invoked (essentially, I need RacetrackStats to get the first addEventListener(Event.ENTER_FRAME,...) or else I can't guarantee that all ENTER_FRAME code time is being correctly pigeon-holed.). More... about 14 years ago
Resolved some bad code that I had brought into my repo during some experiments. The code/prerender/X proportions are now working as anticipated. X represents the time between a render being completed and an enter-frame being called. I had thought that this would represent the render time, but it doesn't appear to. More... about 14 years ago
Update to the racetrackstats. I have added Mr Doob's Stats style information to the stats. Interestingly, this undermines the hypothesis that I can monitor the time that the Flash Player takes to render the screen in this way. It would appear that the RENDER phase is going to take up the remainder of the second slice irrespective of the required rendering time. More... about 14 years ago
Removing files to-be-ignored More... about 14 years ago
tweaking .gitignore for better syntax More... about 14 years ago
Adding a gitignore, and tweaking the PixelFont class to allow multi-line writing, and to fix the associated font-width data. More... about 14 years ago
Moving project into GitHub More... about 14 years ago