added MSG_NOSIGNAL to send operations to prevent SIGPIPE messages from killing the server.. |
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about 13 years ago
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added auto update / manual update per share |
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about 13 years ago
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implementing stub calls and improving order in VariableDatabase.c |
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about 13 years ago
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about 13 years ago
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beautifying code.. |
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about 13 years ago
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about 13 years ago
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fixed score4 score function |
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about 13 years ago
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added gplv2 headers where they where missing.. |
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about 13 years ago
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about 13 years ago
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about 13 years ago
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changing header calls to beautify the library :) |
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about 13 years ago
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testing multibyte transmissions |
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about 13 years ago
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next thing to do , make multi byte shares , etc |
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about 13 years ago
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added protocol to make file :P |
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about 13 years ago
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found a bug that I was looking for for the last two weeks , it was 2 unitialized bytes on the long value of the hash variable |
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about 13 years ago
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about 13 years ago
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using direct write to , VERY fast and much less overhead :P |
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about 13 years ago
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putting all protocol functions in protocol.c |
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about 13 years ago
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about 13 years ago
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removed an obsolete parameter ( raw sockets dont need to be passed on protocol functions any more ) |
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about 13 years ago
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writing manual mode code and debugging as things go along :P the code now passes 1/100 of the transaction messages :P |
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about 13 years ago
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every share now has a per peer log of transmitted hashes.. |
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about 13 years ago
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I need to make a per peer per var hash registry to know which peer wants what variable , the way I do it now is broken.. |
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about 13 years ago
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thats it for today .. |
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about 13 years ago
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about 13 years ago
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test program now consistently works 100% for 1 var , now to clear code and extend it for multiple variable collisions |
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about 13 years ago
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test converges 100% once again .. ( is it over ;P ) ? |
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about 13 years ago
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thats it for tonight , closing in to the last bug :P |
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about 13 years ago
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about 13 years ago
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will now use one socket thread and one protocol thread per peer.. :P |
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about 13 years ago
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