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Commits : Listings

Analyzed about 19 hours ago. based on code collected 1 day ago.
Apr 22, 2023 — Apr 22, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Drone: install npm packages quietly
Kaedroho
as Karl Hobley
More... over 7 years ago
Added .drone.yml
Kaedroho
as Karl Hobley
More... over 7 years ago
Improvements to muzzle smoke effect
Kaedroho
as Karl Hobley
More... over 7 years ago
Increased hit damage
Kaedroho
as Karl Hobley
More... over 7 years ago
Tweaks to bullet trail effect
Kaedroho
as Karl Hobley
More... over 7 years ago
Use enum for trail types
Kaedroho
as Karl Hobley
More... over 7 years ago
fixup! Renamed bullet trails to trails
Kaedroho
as Karl Hobley
More... over 7 years ago
Renamed bullet trails to trails
Kaedroho
as Karl Hobley
More... over 7 years ago
Removed references to old typings files
Kaedroho
as Karl Hobley
More... over 7 years ago
Updated to TypeScript 2
Kaedroho
as Karl Hobley
More... over 7 years ago
Updated ws
Kaedroho
as Karl Hobley
More... over 7 years ago
Manage typings with "typings" tool
Kaedroho
as Karl Hobley
More... almost 8 years ago
Moved everything into src directory
Kaedroho
as Karl Hobley
More... about 8 years ago
Deleted require.js
Kaedroho
as Karl Hobley
More... about 8 years ago
Added new module bundler based on gulp/rollup.js
Kaedroho
as Karl Hobley
More... about 8 years ago
Moved implementation of drawFragment
Kaedroho
as Karl Hobley
More... about 8 years ago
Create limb fragments before removing part from player
Kaedroho
as Karl Hobley
More... over 8 years ago
Disable movement when player loses legs
Kaedroho
as Karl Hobley
More... over 8 years ago
Decrease collision box size when player loses legs
Kaedroho
as Karl Hobley
More... over 8 years ago
Make players fall when their legs are blown off
Kaedroho
as Karl Hobley
More... over 8 years ago
Removed usage of Vector2 from bullettrails
Kaedroho
as Karl Hobley
More... over 8 years ago
Use numbers instead of arrays to reduce heap usage
Kaedroho
as Karl Hobley
More... over 8 years ago
Map raycasts no work when they originate from outside the boundary
Kaedroho
as Karl Hobley
More... over 8 years ago
Coding style fixes in new limbfrags module
Kaedroho
as Karl Hobley
More... over 8 years ago
Added limb fragments
Kaedroho
as Karl Hobley
More... over 8 years ago
Isolate context changes in Map.draw
Kaedroho
as Karl Hobley
More... over 8 years ago
Synchronise velocity and health
Kaedroho
as Karl Hobley
More... over 8 years ago
Reduced machinegun damage
Kaedroho
as Karl Hobley
More... over 8 years ago
Some work on limb loss
Kaedroho
as Karl Hobley
More... over 8 years ago
Use raycastCircle for head
Kaedroho
as Karl Hobley
More... over 8 years ago