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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
May 06, 2023 — May 06, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
whoops. didn't mean to commit that. :) it was a test image. (original here, btw: http://www.flickr.com/photos/patternleaf/5011959852/) More... over 13 years ago
adding platformer, a little test app for building platformer-like game pieces. More... over 13 years ago
todo me, baby. More... over 13 years ago
not fleshed out/used yet. More... over 13 years ago
... things occurred. More... over 13 years ago
first basic draft of a "scrim" -- a scrollable 2d background layer. More... over 13 years ago
getters/setters for some physics stuff, providing base class no-op implementations of mouse event handlers. More... over 13 years ago
expose objects' guids in official manner. More... over 13 years ago
support for sprite transform inheritance in canvas-land. More... over 13 years ago
updating readme. More... over 13 years ago
adding header/license boilerplate and copyright notices. More... over 13 years ago
bunch of work on canvas rendering and logical structure. More... over 13 years ago
renaming/shuffling. More... almost 14 years ago
ok, so kinda back to normal on the svg side after some major re-org. cheese quest example "working" as much as it ever was. still no canvas support. going to need to rename some files soon. More... almost 14 years ago
some reorg, additional classes, cheese quest example code, dependencies ... More... about 14 years ago
initial checkin of code and repository structure. More... about 14 years ago
first commit More... about 14 years ago