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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
May 06, 2023 — May 06, 2024
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whoops. didn't mean to commit that. :) it was a test image. (original here, btw: http://www.flickr.com/photos/patternleaf/5011959852/)
Eric Miller
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over 13 years ago
adding platformer, a little test app for building platformer-like game pieces.
Eric Miller
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over 13 years ago
todo me, baby.
Eric Miller
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over 13 years ago
not fleshed out/used yet.
Eric Miller
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over 13 years ago
... things occurred.
Eric Miller
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over 13 years ago
first basic draft of a "scrim" -- a scrollable 2d background layer.
Eric Miller
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over 13 years ago
getters/setters for some physics stuff, providing base class no-op implementations of mouse event handlers.
Eric Miller
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over 13 years ago
expose objects' guids in official manner.
Eric Miller
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over 13 years ago
support for sprite transform inheritance in canvas-land.
Eric Miller
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over 13 years ago
updating readme.
Eric Miller
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over 13 years ago
adding header/license boilerplate and copyright notices.
Eric Miller
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over 13 years ago
bunch of work on canvas rendering and logical structure.
Eric Miller
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over 13 years ago
renaming/shuffling.
Eric Miller
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almost 14 years ago
ok, so kinda back to normal on the svg side after some major re-org. cheese quest example "working" as much as it ever was. still no canvas support. going to need to rename some files soon.
Eric Miller
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almost 14 years ago
some reorg, additional classes, cheese quest example code, dependencies ...
Eric Miller
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about 14 years ago
initial checkin of code and repository structure.
Eric Miller
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about 14 years ago
first commit
Eric Miller
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about 14 years ago
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