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I Use This!
Inactive

Commits : Listings

Analyzed about 2 hours ago. based on code collected about 4 hours ago.
Apr 25, 2023 — Apr 25, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Tweaked Platypus profile. More... about 14 years ago
Made it fullscreen again. More... about 14 years ago
Wrapping up for the night. It is actually a game now. More... about 14 years ago
Now, with fixing and breaking mortars. More... about 14 years ago
Added bit to actually throw boxes. More... about 14 years ago
Tweaked to actually aim properly and spin the logo again... More... about 14 years ago
Using baked textures now. More... about 14 years ago
Added spinning angle indicator and such. More... about 14 years ago
Added shadow-volume drawing. More... about 14 years ago
Put in start of angle and distance guides. More... about 14 years ago
Fixed up camera view and started adding real objects. More... about 14 years ago
Tweaked a bit more... the whole scaling thing may still need to be addressed. More... about 14 years ago
Tweaked a bit to get scaling more useful. More... about 14 years ago
Now has simple title screen and proof that I am loading x3d objects correctly More... about 14 years ago
Touched up to use local asdf.lisp More... about 14 years ago
Got a good start on including all of the packages I need. More... about 14 years ago
Started the ball in motion. More... about 14 years ago