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Inactive
Commits
: Listings
Analyzed
about 4 hours
ago. based on code collected
about 5 hours
ago.
Apr 19, 2023 — Apr 19, 2024
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Code Location
Date
Added stereoscopic port of Kohlestoffeinheit.
DemoscenePassivist
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almost 11 years ago
Merge pull request #1 from xranby/master
demoscenepassivist
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about 11 years ago
JogAmp IRC chat: irc.freenode.net - Room: #jogamp
Xerxes RĂ„nby
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about 11 years ago
Deleted some unused capture preset files.
DemoscenePassivist
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about 11 years ago
Add a bunch of new routines e.g. Kohlestoffeinheit and multiple pointsprite experiments. Also added (at least offline) stereoscopic capture support in the framework.
DemoscenePassivist
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about 11 years ago
Some cleanup maintenance. Deleted a couple of legacy batchfiles.
DemoscenePassivist
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almost 12 years ago
Added x64 support for very large image/vertex datasets. For that I had to refactor the whole repository structure. Now every routine can choose wether it wants to use <2GB or use the full 64bit potential. Also added the JOGL2 port of my PC4k entry Hartverdrahtet.
DemoscenePassivist
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almost 12 years ago
Another quickfix for the readme.txt
DemoscenePassivist
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about 12 years ago
Fixed some formatting issues with the readme.txt
DemoscenePassivist
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about 12 years ago
Upgraded to JOGL2 b661. Also added a bunch of new routines.
DemoscenePassivist
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about 12 years ago
Added double precision floating point (fp64) Mandelbrot zoom routine.
DemoscenePassivist
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over 12 years ago
Added FXAA post-processing anti-aliasing.
DemoscenePassivist
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over 12 years ago
Added an initial version of a standalone, frameworkless version of Elektronenmultiplizierer.
DemoscenePassivist
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over 12 years ago
Added 8 new planedeformation shaders and a perfect quality version of my Revision PC4k intro port.
DemoscenePassivist
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almost 13 years ago
Added the JOGl2 port of my PC 4k intro from Revision 2011.
DemoscenePassivist
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almost 13 years ago
Added AmigaSpiralInterference, AmigaVortexInterference, ProgrammablePipelingVolumeRaycasting and FixedFuntionPipelineVolumeSlicesRenderer routines.
DemoscenePassivist
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about 13 years ago
Added an oldskool AMIGAAAA! circle interference routine and done some minor refactoring.
DemoscenePassivist
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over 13 years ago
Some minor enhancements to the post processing filter chain classes.
DemoscenePassivist
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over 13 years ago
Added analog distortions post processing filter routine.
DemoscenePassivist
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over 13 years ago
Added VSM routine and migrated codebase to JOGL build #266.
DemoscenePassivist
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over 13 years ago
Upgraded to a new JOGL build and added two shadowmapping routines.
DemoscenePassivist
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over 13 years ago
Upgraded the codebase to the newest version of JOGL2.0 (Build #242).
DemoscenePassivist
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over 13 years ago
Added mixedfunction pipeline fake softshadow mapping.
DemoscenePassivist
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over 13 years ago
Ported my old depth texture shadow mapping routine to JOGL2.
DemoscenePassivist
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over 13 years ago
Added environment based lighting routine with spherical harmonics. Also fixed some minor issues in the postprocessing pipeline.
DemoscenePassivist
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over 13 years ago
Added FSAA comparison image series.
DemoscenePassivist
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over 13 years ago
Added GLSL based custom FSAA aka super-sampling to workaround JOGL2 bug 410
DemoscenePassivist
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over 13 years ago
Added a couple of new raymarching routines and ported the music framework base
DemoscenePassivist
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over 13 years ago
Added a GPU raymarcher and two simple routines using it
DemoscenePassivist
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over 13 years ago
Added 2 new routines and NEWT support to the framework
DemoscenePassivist
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over 13 years ago
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