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SpaceManiac's Spacecraft
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Inactive
Commits
: Listings
Analyzed
about 15 hours
ago. based on code collected
about 19 hours
ago.
Apr 30, 2023 — Apr 30, 2024
Showing page 8 of 13
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Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Added slightly more graceful error handling to Server.Heartbeat
SpaceManiac
More...
almost 14 years ago
Adding some things to .gitignore
SpaceManiac
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almost 14 years ago
Removing .exe
Magic Number
More...
almost 14 years ago
Minor other cleanup, code now compiles again
SpaceManiac
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almost 14 years ago
Removed Get* versions without default arguments from Config
SpaceManiac
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almost 14 years ago
Cleanup part 3: removed whitespace from the ends of lines
SpaceManiac
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almost 14 years ago
Cleanup part 2: TestingSuite converted to tabs, files moved
SpaceManiac
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almost 14 years ago
Cleanup part 1: all main code is now tab-intended rather than four spaces
SpaceManiac
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almost 14 years ago
Cleanded up /convert code
SpaceManiac
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almost 14 years ago
Merge branch 'master' of github.com:SpaceManiac/Spacecraft
SpaceManiac
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almost 14 years ago
Line endings?
SpaceManiac
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almost 14 years ago
Bleh.
Magic Number
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almost 14 years ago
Umm, stuff.
Magic Number
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almost 14 years ago
*shakes fist at line endings*
SpaceManiac
More...
almost 14 years ago
Merge branch 'master' of github.com:SpaceManiac/Spacecraft
SpaceManiac
More...
almost 14 years ago
Bah, line endings.
SpaceManiac
More...
almost 14 years ago
Implementing painting
Magic Number
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almost 14 years ago
Merge branch 'master' of
[email protected]
:SpaceManiac/Spacecraft
Magic Number
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almost 14 years ago
Explicit save command
Magic Number
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almost 14 years ago
Merge branch 'master' of github.com:SpaceManiac/Spacecraft
SpaceManiac
More...
almost 14 years ago
Added a readme
SpaceManiac
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almost 14 years ago
Getting rid of executable
Magic Number
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almost 14 years ago
Merge
Magic Number
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almost 14 years ago
Merge
Magic Number
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almost 14 years ago
No longer a 5000-block limit on /dehydrate
SpaceManiac
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almost 14 years ago
Server now uses threads rather than Async interfaces and timers. /convert limit is now 2500.
SpaceManiac
More...
almost 14 years ago
Began separation of Constants.cs (incomplete), overhaul code has now replaced the old code
SpaceManiac
More...
almost 14 years ago
Dehydrate now erases all liquids rather than merely Water.
SpaceManiac
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almost 14 years ago
Block names for /convert and /place as well as player names for commands involving those are now case-insensitive, and /conwiz is now logged
SpaceManiac
More...
almost 14 years ago
MonoDevelop is silly
SpaceManiac
More...
almost 14 years ago
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