thank thiktak for the bugs in bonus ! fix #++ |
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over 11 years ago
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optimise setBonuses |
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over 11 years ago
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setBonuses fix |
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over 11 years ago
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get/set/const for bonuses in character megafix |
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over 11 years ago
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task exceptions throw in case of exceptions catch |
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over 11 years ago
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win/loose windows titles |
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over 11 years ago
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win/loose sentences |
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over 11 years ago
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edit get[caract] |
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over 11 years ago
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debug & fix '#' in Character name |
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over 11 years ago
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add getIntBonuses (return int[]) |
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over 11 years ago
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echo Exception CharacterEntity |
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over 11 years ago
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add BonusEntity::findAllByCharacter |
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over 11 years ago
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win/loose fxml handlers |
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over 11 years ago
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win/loose windows show |
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over 11 years ago
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win/loose fxml recreation |
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over 11 years ago
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fight result win/loose refactor |
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over 11 years ago
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function CreateCharacter, deleteCharacter + throw |
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over 11 years ago
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add ui.random(min, max) |
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over 11 years ago
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fix : add UserId into Character |
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over 11 years ago
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Add insert & delete Manager |
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over 11 years ago
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better network writter debut trace |
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over 11 years ago
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Protocol array fix |
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over 11 years ago
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Protocol array fix |
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over 11 years ago
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ServerThread, timeout & clean stop on exit |
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over 11 years ago
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Login/password error fix |
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over 11 years ago
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Change read*(*) |
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over 11 years ago
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login error binds fix #2 |
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over 11 years ago
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Rename IsIdentifiable -> Identifiable |
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over 11 years ago
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Export findFight into FightEntity. #15 |
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over 11 years ago
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login error binds fix |
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over 11 years ago
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