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Inactive
Commits
: Listings
Analyzed
21 minutes
ago. based on code collected
about 6 hours
ago.
May 02, 2023 — May 02, 2024
Showing page 2 of 6
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Contributor
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Code Location
Date
Rewrite client.Client as a global library rather than a singleton; better error handling in same
Ben Kelly
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over 12 years ago
Rename "common.Object" to "Object"; eliminate "common/" directory.
Ben Kelly
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over 12 years ago
Much overhauling of UI event system in client, bug fixes, removal of debugging code, start of login framework
Ben Kelly
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over 12 years ago
Working with one client only - server barfs on >1
Ben Kelly
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over 12 years ago
lqt is full of spiders
Ben Kelly
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over 12 years ago
Added call tracing with Object._DEBUG
Ben Kelly
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over 12 years ago
__type wasn't working properly in Object
Ben Kelly
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over 12 years ago
Renamed Object._TRACE Object._DEBUG
Ben Kelly
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over 12 years ago
Start of Qt-based client
Ben Kelly
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over 12 years ago
Lua 5.1.4 integrated source tree
Ben Kelly
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over 12 years ago
Support for O-references, ie, serializing objects that the receiver already has efficiently
Ben Kelly
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over 12 years ago
Added lqt submodule
Ben Kelly
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over 12 years ago
Debugger fix for non-string error messages
Ben Kelly
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over 12 years ago
Big client/server/serialization updates
Ben Kelly
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over 12 years ago
Rename Widget -> Entity
Ben Kelly
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over 12 years ago
Ridin' that refactor tractor
Ben Kelly
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over 12 years ago
Some documentation on server internals.
Ben Kelly
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over 12 years ago
Major refactoring of server code
Ben Kelly
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over 12 years ago
Starting the huge client/server split.
Ben Kelly
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over 12 years ago
Init file for util library.
Ben Kelly
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almost 13 years ago
Removed old (de)serialization libraries.
Ben Kelly
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almost 13 years ago
Box library mostly finished - needs more thourough unit testing
Ben Kelly
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almost 13 years ago
ddgetopts library
Ben Kelly
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almost 13 years ago
'box' serialization library (deserialization WIP)
Ben Kelly
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almost 13 years ago
Move module code into server/game/
Ben Kelly
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almost 13 years ago
Moved modules/ to client/game/ Copied some code into server/game/
Ben Kelly
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almost 13 years ago
Util library split into seperate files
Ben Kelly
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almost 13 years ago
why god why
Ben Kelly
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almost 13 years ago
RMI stub comments
Ben Kelly
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about 13 years ago
ui.render.draw_png now tracks changes to self.face, loading new PNGs from disk as needed
Ben Kelly
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about 13 years ago
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