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Commits : Listings

Analyzed 2 months ago. based on code collected 4 months ago.
Oct 07, 2016 — Nov 06, 2016
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Core/Spells: do not add PROC_HIT_NORMAL/PROC_HIT_CRITICAL flags if damage is fully nullified Anon32 More... 4 months ago
DB/SAI: Misc Summon spells Anon32 More... 4 months ago
Core/Spell: apply SPELLFAMILY_GENERIC mods to all spells by default Anon32 More... 4 months ago
DB/Creature: Citadel Watcher Anon32 More... 4 months ago
[3.3.5] Core/Loot: Fix conditional Master Loot (#17943) Anon32 More... 4 months ago
Core/Player: fix static analysis issue Anon32 More... 4 months ago
DB/Spell: Recklessness & Sweeping Strikes procs Anon32 More... 4 months ago
Core/SpellMgr: static analysis checks Anon32 More... 4 months ago
DB/Misc: Fix a lot of server side summon spells Anon32 More... 4 months ago
Core/Creature: Correctly reset pathfinding capability on respawn. Prevents evade chains on some bosses. Closes #18188. Anon32 More... 4 months ago
DB/Spell: Maelstrom Weapon charge drop on cast Anon32 More... 4 months ago
Core/Globals: normalize DBC data for Maelstrom Weapon ranks Anon32 More... 4 months ago
Core/Scripts: Archmage Arugal event script (#17922) Anon32 More... 4 months ago
DB/Spell: Savage Combat proc Anon32 More... 4 months ago
DB/Spell: Earthgrab Totem Anon32 More... 4 months ago
DB/Gameobject: Add two missing game object Anon32 More... 4 months ago
DB/Creature: Earthgrab Totem and Tainted Earthgrab Totem Anon32 More... 4 months ago
DB/SAI: Bloodscalp Beastmaster, Skullsplinter Beastmaster and Skullsplitter Hunter Anon32 More... 4 months ago
DB/Event: Fix Day of the Dead spawns Anon32 More... 4 months ago
Core/GameObject: spawn linked traps at gameobject creation instead of using DB spawns. (#18172) Anon32 More... 4 months ago