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Inactive
Commits
: Listings
Analyzed
25 days
ago. based on code collected
25 days
ago.
Mar 24, 2023 — Mar 24, 2024
Showing page 1 of 2
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Commit Message
Contributor
Files Modified
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Code Location
Date
nit to update gh-pages
Harald Kirschner
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about 9 years ago
Removed un-used Vec2 pooling
Harald Kirschner
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about 9 years ago
nit
Harald Kirschner
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about 9 years ago
Maps & Sets Vec2 pooling More events
Harald Kirschner
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about 9 years ago
More tests Restructuring for ES6
Harald Kirschner
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about 9 years ago
Going ES6 and flow type, step 1
Harald Kirschner
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about 9 years ago
emscripten benchmarks
Harald Kirschner
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about 10 years ago
Entity::has and ::get for components
Harald Kirschner
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about 10 years ago
entity lists to tree
Harald Kirschner
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about 10 years ago
gulp build system with lint and jscs new random module JIT debugging
Harald Kirschner
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about 10 years ago
Fixed component build and some more jshinting
Harald Kirschner
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over 10 years ago
Bowing down to code climate (and hoping it recognized jshint configs to tweak its default open source behavior)
Harald Kirschner
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over 10 years ago
Fixed gh-pages and minor code climate feedback
Harald Kirschner
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over 10 years ago
Fixing builds
Harald Kirschner
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over 10 years ago
Making the best possible engine while evading finishing any games! Better build process, better naming, more tools, components and examples
Harald Kirschner
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over 10 years ago
Hello component.io! Lots of additional clean-up
Harald Kirschner
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almost 11 years ago
ACME Push
Harald Kirschner
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almost 11 years ago
- Before going all-JS
Harald Kirschner
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about 11 years ago
Freeing all destroyed entities/comps after update loop at once Refactoring from cool to practical names
Harald Kirschner
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about 11 years ago
Being ignorant
Harald Kirschner
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about 11 years ago
CS Update. Performance bench example
Harald Kirschner
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about 11 years ago
Better canvas performance! Lots of work on various components. Better debugging. Starting tests. Box2D physics component. Draft for EaselJS component.
Harald Kirschner
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about 11 years ago
Fixing puck game.
Harald Kirschner
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over 11 years ago
Actual README
Harald Kirschner
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over 11 years ago
README!
Harald Kirschner
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over 11 years ago
Moving stuff around
Harald Kirschner
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over 11 years ago
Shuffling
Harald Kirschner
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over 11 years ago
- Better pooling and prefabs - Basic boundaries code, to be tested - Lots of other stuff
Harald Kirschner
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over 11 years ago
- Lots of weekend time
Harald Kirschner
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over 11 years ago
Before extending prototypes
Harald Kirschner
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over 11 years ago
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