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Project Summary

AdventureIDE is basically two things:

1) the attempt to finish an home project and to coordinate something here on codeplex

2) the develop of a toolkit of utilities to create adventures for role playing game
such D&D. I am a dungeon master and I spend too much time (tipically on laaaate night!)
to create a playing session.

So, here we are. In my mind, I see the application as a collection of tool to manage the
work of a dungeon master. The tools to develop may be very very much, and anyone will be
involved in this project must feel free to make his proposal.

But, for the first, basic release, I want to put some goals, and in specific:

1) a fantasy names generator based on races
2) a dice rolling utilities
3) a village/town generator
4) a npc generator

I also would like to have a well structured programming experience, making use of design
pattern when possible, producing a clear documentation and code.

Well, this is the AdventureIDE manifest, I hope there is anybody out there interested in!

Tags

gdr tools

In a Nutshell, AdventureIDE...

 No recognizable code

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GNU General Public License v2.0 or later
Permitted

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Sub-License

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Required

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Disclose Source

Include Copyright

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Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

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This Project has No vulnerabilities Reported Against it

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 No recognizable code

Open Hub computes statistics on FOSS projects by examining source code and commit history in source code management systems. This project has code locations but that location contains no recognizable source code for Open Hub to analyze.

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