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I Use This!
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Commits : Listings

Analyzed about 3 hours ago. based on code collected about 4 hours ago.
May 30, 2023 — May 30, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Minor renaming and doxygen comments in the input handler. More... over 7 years ago
Moved the actual imgui calls to the ui_manager so that the overlays and editor can be implemented in the ui subsystem cleanly. More... over 7 years ago
Applied clang formatting. More... over 7 years ago
Disabled imgui from reading/writing log and config files. More... over 7 years ago
Removed the need for the gl imgui renderer to be a singleton. More... over 7 years ago
Replaced OFFSETOF with standard cstddef offsetof. More... over 7 years ago
Did some cleanup in the imgui opengl render code. More... over 7 years ago
Fixed screen flicker due to the imgui renderer on certain gfx cards. More... over 7 years ago
Cleaned up some unneeded opengl state code from the imgui renderer. More... over 7 years ago
Fixed backface culling in opengl. Enabled scissor testing for viewports. Added additional opengl error checks. More... over 7 years ago
Fixed multiple viewports and overlapping by applying glscissor when setting the viewport and clearing the z buffer right before rendering it. More... over 7 years ago
Implemented viewport zorder sorting and cleaned up the viewport code. More... over 7 years ago
Stripped away unneeded OpenGL state restoring in the imgui renderer. More... over 7 years ago
Added cmake status message if iterator debugging in Visual Studio is disabled. More... over 7 years ago
Speed up windows build significantly by introducing the /MP flag by default. More... over 7 years ago
Fixed code style and typo More... over 7 years ago
Added 2 viewports to example 6 too for additional camera testing. More... over 7 years ago
Fixed multiple viewports being broken. More... over 7 years ago
Changed default window size to 1280x720. More... over 7 years ago
Made viewport coordinates relative between 0.0f and 1.0f to make window resizing a lot easier. More... over 7 years ago
Fixed 'nix build. More... over 7 years ago
Ran clang formatter. More... over 7 years ago
Added first experimental implementation of imgui for opengl. More... over 7 years ago
Added frame begin and frame end to the frame listener for a cleaner imgui hookup. More... over 7 years ago
Added script to generate a dependency graph using cmake and graphviz (sfdp). More... over 7 years ago
Moved assets subsystem to seperate library for better decomposition. More... over 7 years ago
Split the scene subsystem up in seperate libraries for a better decomposition. More... over 7 years ago
Moved the gfx subsystem to seperate libraries for better decomposition. More... over 7 years ago
Removed the dependency on scene::camera from gfx_viewport. More... over 7 years ago
Moved the viewport class from scene to gfx. More... over 7 years ago