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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Apr 29, 2023 — Apr 29, 2024
Showing page 6 of 11
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Fix #35; tested and should (hopefully) work without any more bugs Had to change the way attributes for entities were stored in World; also did a little refractoring Updated tests to test whether removing a component works
Miguel Martin
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about 10 years ago
collision tut 3/12
john
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about 10 years ago
Update README.md
Miguel Martin
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about 10 years ago
Added Findanax.cmake Fix #32
Miguel Martin
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about 10 years ago
Removed CMake cache from examples/common (whoops)
Miguel Martin
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about 10 years ago
Forgot to add main src and include directories for previous commit
Miguel Martin
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about 10 years ago
Changed convention for member variables, from “_” prefix to “m_” prefix Fix #26
Miguel Martin
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about 10 years ago
Forgot to remove _player.addComponent<BodyComponent>()
Miguel Martin
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about 10 years ago
Removed #include “BodyComponent.hpp” as it no longer exists
Miguel Martin
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about 10 years ago
Updated header guards of every header file Fixes #26
Miguel Martin
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about 10 years ago
Removed BodyComponent.hpp from movement example (wasn’t using it anyhow)
Miguel Martin
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about 10 years ago
Added INSTALL_HEADERS variable in CMake Updated install.sh script to install headers only once Updated README.md to be updated and aware of changes
Miguel Martin
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about 10 years ago
Added clean.sh and install.sh scripts (for easy installation and cleaning) Updated README.md for instructions on how to use the two scripts
Miguel Martin
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about 10 years ago
Added EntityIdPool::clear(), so that clearing can be done within World for entities Updated World::clear() to work, fixes #30 Added more unit tests to test World::clear() Fix #31; had to change how entities were being stored within EntityIdPool (now only counters are stored)
Miguel Martin
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about 10 years ago
Updated examples/README.md There was outdated info present there
Miguel Martin
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over 10 years ago
Fixed compilation errors within Entity.hpp Forgot to remove when merging
Miguel Martin
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over 10 years ago
Accidentally had a duplicate comparison
Miguel Martin
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over 10 years ago
Updated Game::onPlayerStateChanged Moved the local variable `animComp` to within the if statement As if it were outside the if statement, the if statement would be redundant
Miguel Martin
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over 10 years ago
Updated description of examples/3 Movement/README.md The description was not updated and was the same as the Rendering example
Miguel Martin
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over 10 years ago
Added Movement example README Added a preview gif of what the expected program should look like
Miguel Martin
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over 10 years ago
Removed anax “logo”
Miguel Martin
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over 10 years ago
Merge commit '6f961930803599b5942ee5f4bf9b6c8a5f61ea34' into develop
Miguel Martin
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over 10 years ago
Completed Movement Example Removed EntityTagger from common
Miguel Martin
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over 10 years ago
Merge pull request #28 from tivek/master
Miguel Martin
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over 10 years ago
Fix variadic template to work with perfect forwarding
Tomislav Ivek
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over 10 years ago
Updated button Smaller button used now Fits in with readme better Cleaner to manage links now
Miguel Martin
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over 10 years ago
Fixed donation button
Miguel Martin
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over 10 years ago
Update README.md
Miguel Martin
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over 10 years ago
Fixed indentation issue in #endif statement within Entity.hpp
Miguel Martin
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over 10 years ago
Re-indented World and Entity header files Updated change log Removed friendship between Entity and World
Miguel Martin
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over 10 years ago
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