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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 26, 2023 — Apr 26, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
cleaned up, repurposed and ready to go on scene controller arrangement. More... almost 15 years ago
Merge branch 'master' of [email protected]:animoto/filmstrip More... almost 15 years ago
added a few files from previous commit that i forgot. More... almost 15 years ago
in the middle of refactoring, committing to get some files i forgot to add. More... almost 15 years ago
messy, will be changing most of this back. one breakthrough though: to use filmstrip, devs will need to change their enterframe listeners to PulseControl ones in their papervision scenes. Pain in the ass but can't think of any way to autodetect. More... almost 15 years ago
rewrite successful, FilmStrip now handles scene queue and bitmap scene is now a basic sprite. Scene will hanlde all complex renering and bitmap-management functionality, probably in a superclass. More... almost 15 years ago
first version capturing frames. moving forward i'm going to try bringing scene management into FilmStrip, simplifying the bitmapscene so it dooesn't do anything actively except clear, and moving all time and blur management into a scene superclass. More... almost 15 years ago
fixes previous commit More... almost 15 years ago
First version of FilmStrip, with other classes stubbed out. More... almost 15 years ago
3d selective draw test. selective draw classes simplified to assume container, but allow it to be changed via the property topContainer. More... almost 15 years ago
SelectiveDraw done. Test class added. More... almost 15 years ago
selectivedraw next rev. simpler naming. don't recurse into invisible objects. More... almost 15 years ago
new version of selectivebitmapdraw, untested. More... almost 15 years ago
PulseControl class, and patched tween engines. tweener, go, and tweenlite patched so far. Simple Dice animation in papervision to work with. More... almost 15 years ago
first commit More... almost 15 years ago