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Very Low Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Jun 09, 2023 — Jun 09, 2024
Showing page 127 of 132
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level.in_dialog was commented out and replaced with a static 'true'. So, no damage was being dealt in Frogatto because we were always in a blocking dialog, and damage isn't dealt then. Changed the static default to 'false' because it should be a boolean type and this way we can at least test to make sure damage works.
David D. Roberts
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almost 11 years ago
Fixed broken merge so that it compiles again.
Kristina Simpson
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almost 11 years ago
merge with Krista's changes to isomap
David White
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almost 11 years ago
new version of C++/FFL interface macros
David White
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almost 11 years ago
fixed a couple of typos.
Kristina Simpson
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almost 11 years ago
Added enhanced return value typing to the clamp command. Added some extra commands that get information from the isometric map.
Kristina Simpson
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almost 11 years ago
Fixed the custom_object 3d drawing code to draw animations again.
Kristina Simpson
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almost 11 years ago
Made the 3d camera a little smarter about what to update when setting level.camera.position.
Kristina Simpson
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almost 11 years ago
Added a clamp(val,min,max) function complete with type information.
Kristina Simpson
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almost 11 years ago
Made the camera always valid when USE_ISOMAP defined.
Kristina Simpson
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almost 11 years ago
Added type information for the lookat() command.
Kristina Simpson
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almost 11 years ago
Cleaned up the drawing logic for custom objects when in truez mode.
Kristina Simpson
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almost 11 years ago
removed use of nullptr as some compilers still don't support it.
Kristina Simpson
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almost 11 years ago
Fixed a bug where graphics wouldn't be drawn on running.
Kristina Simpson
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almost 11 years ago
Fixed a bug where the engine wouldn't build unless USE_ISOMAP was defined.
Kristina Simpson
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almost 11 years ago
Merge branch 'master' of github.com:anura-engine/anura
David White
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almost 11 years ago
added type information to playable custom object values
David White
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almost 11 years ago
Merge branch 'master' of github.com:anura-engine/anura
Kristina Simpson
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almost 11 years ago
Alterations to the way frames are drawn when using frame::draw3.
Kristina Simpson
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almost 11 years ago
Merge branch 'master' of github.com:anura-engine/anura
David White
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almost 11 years ago
added static type info to on_window_resize event args
David White
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almost 11 years ago
Some stuff in the frame::draw3 to present a nice angle.
Kristina Simpson
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almost 11 years ago
Added an extra assert for protection.
Kristina Simpson
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almost 11 years ago
Added support to the 3d camera for dynamically adjusting the near and far clipping planes along with the field of view.
Kristina Simpson
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almost 11 years ago
Additional camera options when initialising it.
Kristina Simpson
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almost 11 years ago
Added lookat(...) function that effects the 3d camera by specifying the parameters directly. mouselook mode will override this. example. lookat(level.camera, [32,16,32], [16,1,16], [0,1,0]).
Kristina Simpson
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almost 11 years ago
Added missing state updates when setting camera variables.
Kristina Simpson
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about 11 years ago
Merge branch 'master' of github.com:anura-engine/anura
Kristina Simpson
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about 11 years ago
Converted the get_value/set_value in camera_callable over to the new way of doing things, with types.
Kristina Simpson
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about 11 years ago
Update README.md
David Roberts
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about 11 years ago
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