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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Jun 09, 2023 — Jun 09, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
level.in_dialog was commented out and replaced with a static 'true'. So, no damage was being dealt in Frogatto because we were always in a blocking dialog, and damage isn't dealt then. Changed the static default to 'false' because it should be a boolean type and this way we can at least test to make sure damage works. More... almost 11 years ago
Fixed broken merge so that it compiles again. More... almost 11 years ago
merge with Krista's changes to isomap More... almost 11 years ago
new version of C++/FFL interface macros More... almost 11 years ago
fixed a couple of typos. More... almost 11 years ago
Added enhanced return value typing to the clamp command. Added some extra commands that get information from the isometric map. More... almost 11 years ago
Fixed the custom_object 3d drawing code to draw animations again. More... almost 11 years ago
Made the 3d camera a little smarter about what to update when setting level.camera.position. More... almost 11 years ago
Added a clamp(val,min,max) function complete with type information. More... almost 11 years ago
Made the camera always valid when USE_ISOMAP defined. More... almost 11 years ago
Added type information for the lookat() command. More... almost 11 years ago
Cleaned up the drawing logic for custom objects when in truez mode. More... almost 11 years ago
removed use of nullptr as some compilers still don't support it. More... almost 11 years ago
Fixed a bug where graphics wouldn't be drawn on running. More... almost 11 years ago
Fixed a bug where the engine wouldn't build unless USE_ISOMAP was defined. More... almost 11 years ago
Merge branch 'master' of github.com:anura-engine/anura More... almost 11 years ago
added type information to playable custom object values More... almost 11 years ago
Merge branch 'master' of github.com:anura-engine/anura More... almost 11 years ago
Alterations to the way frames are drawn when using frame::draw3. More... almost 11 years ago
Merge branch 'master' of github.com:anura-engine/anura More... almost 11 years ago
added static type info to on_window_resize event args More... almost 11 years ago
Some stuff in the frame::draw3 to present a nice angle. More... almost 11 years ago
Added an extra assert for protection. More... almost 11 years ago
Added support to the 3d camera for dynamically adjusting the near and far clipping planes along with the field of view. More... almost 11 years ago
Additional camera options when initialising it. More... almost 11 years ago
Added lookat(...) function that effects the 3d camera by specifying the parameters directly. mouselook mode will override this. example. lookat(level.camera, [32,16,32], [16,1,16], [0,1,0]). More... almost 11 years ago
Added missing state updates when setting camera variables. More... about 11 years ago
Merge branch 'master' of github.com:anura-engine/anura More... about 11 years ago
Converted the get_value/set_value in camera_callable over to the new way of doing things, with types. More... about 11 years ago
Update README.md More... about 11 years ago