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I Use This!
Inactive

Commits : Listings

Analyzed about 2 hours ago. based on code collected about 9 hours ago.
Apr 18, 2023 — Apr 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update README.md More... over 7 years ago
Add LICENSE file via addalicense.com More... over 9 years ago
Update README.md More... almost 12 years ago
Fix messed up file path names More... about 12 years ago
Update README.md More... about 12 years ago
Update README.md More... about 12 years ago
Actually working in SDL 1.3 More... about 12 years ago
SDL static libs More... about 12 years ago
SDL More... about 12 years ago
Xcode stuffs More... about 12 years ago
Reorg demos a bit More... about 12 years ago
Text drawing More... about 12 years ago
Start work on text handling More... about 12 years ago
Sprite animation More... about 12 years ago
Work on sprites More... about 12 years ago
Use shorthand struct defs More... about 12 years ago
Rename draw function More... about 12 years ago
Some organizing More... about 12 years ago
Rename some things More... about 12 years ago
Render, no more opengl calls in the demo code More... about 12 years ago
Inefficient texture drawing More... about 12 years ago
Shaders as resource headers More... about 12 years ago
Tone down gradient More... about 12 years ago
Texture resources More... about 12 years ago
Load textures as c headers More... about 12 years ago
Setup Xcode More... about 12 years ago
Start work on fonts More... about 12 years ago
Organize things a bit. More... about 12 years ago
Clean up sprites and frag shader More... about 12 years ago
Scaling More... about 12 years ago