SummaryMy name is aposs, it's short for A Place fOr Silent Spirit, whatever lowcase the A or not. I am a renderer-independent middlewave. If I am feeded with the basic scene element such as camera, polygon mesh, I will generate a scene-independent description, then you can translate it into a another format you defined. I am good at being used in small CG animation/film studio which is using RenderMan or mental ray or some others offline renderer in the workflow.
It's a PRIVATE project now. After we finish the design of prototype, we will open it.
DescriptionI am consisted with several components,
Alessa. She is the reaper. She works in DCC(Digital Content Creative) software such as maya and 3dsmax, converts the scene node to middle scene description file.
Dahlia. She is the planner. She works also in DCC software, let us assign shader, control the rendering task. aposs 是一个离线渲染器中间件，包含了一个中立的场景描述标准以及常用渲染器的C-Binding用于实现高级渲染调度。她主要是为了基于RenderMan或者mental ray的CG电影动画特技制作流程而设计。目前她还是一个私有的项目，当原型设计完成之后将贡献给开源社区。
主要组建Alessa ：她主要与DCC软件结合起来工作，用户可以将其整合进入DCC软件用来生成中立场景描述。 Dahlia ：她也在DCC软件中工作，进行材质编辑与渲染任务调度。
These details are provided for information only. No information here is legal advice and should not be used as such.