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Analyzed about 2 years ago. based on code collected about 2 years ago.

Project Summary

The Arkhart project goal is to provide a roleplaying engine that will allow game designers to create a full-featured role playing game. All they have to do is to provide game data (models, textures, world) and define the behaviour of non-playing characters and world entities in Lua scripting language.

The engine contains an outdoor 3D engine, with support for skeletal animation, and collision detection. It also contains tools to create world and quests and loaders for the most common low-polygon 3D formats.

Background and game design information are available at http://arkhart.nekeme.net/

Arkhart is a game developed by the Nekeme Prod. association http://www.nekeme.net/

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In a Nutshell, Arkhart RPG Engine...

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Languages

Languages?height=75&width=75
C++
47%
shell script
23%
C
16%
6 Other
14%

30 Day Summary

Apr 23 2016 — May 23 2016

12 Month Summary

May 23 2015 — May 23 2016

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