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Low Activity
Commits
: Listings
Analyzed
about 11 hours
ago. based on code collected
about 16 hours
ago.
Apr 18, 2023 — Apr 18, 2024
Showing page 5 of 7
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
cpplint: Fix compatibility with newer python versions
Daniel Scharrer
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10 months ago
Interface: Move eyeball only when needed
bsxf47
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10 months ago
Scene: Add additional sanity checks
Daniel Scharrer
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10 months ago
ScriptedPlayer: Put contents in front of the player when destroying bags
Daniel Scharrer
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10 months ago
Player: Remove redundant cleanup call
Daniel Scharrer
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10 months ago
Entity: Destroy equipped weapon on cleanup
Daniel Scharrer
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10 months ago
Interactive: Always unequip NPC weapons on entity destruction
Daniel Scharrer
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10 months ago
arx-install-data: Don't extract .cab files in v1.22 GOG.com installers
Daniel Scharrer
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10 months ago
FlyingEye: Add comment
bsxf47
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11 months ago
FlyingEye: Add comment
bsxf47
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11 months ago
Player: Use member function Reset() used because there is no reason to start disappearing the eyeball on level change, new game start or shutdown.
bsxf47
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11 months ago
SpellsLvl07: Use member function
bsxf47
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11 months ago
SpellsLvl07: Use member function
bsxf47
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11 months ago
FlyingEye: Simplify statements
bsxf47
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11 months ago
FlyingEye: Don't try to render the eyeball when it isn't visible
bsxf47
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11 months ago
Interface: Use member function
bsxf47
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11 months ago
Interface: Use member function
bsxf47
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11 months ago
Interface: Use member function
bsxf47
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11 months ago
Interface: Use member function
bsxf47
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11 months ago
Interface: Change pitch only when needed
bsxf47
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11 months ago
FlyingEye: Rename member variable
bsxf47
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11 months ago
FlyingEye: Extract member function
bsxf47
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11 months ago
FlyingEye: Extract member function
bsxf47
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11 months ago
FlyingEye: Rename member variable
bsxf47
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11 months ago
FlyingEye: Make global variable private member variable
bsxf47
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11 months ago
FlyingEye: Make global variable private member variable
bsxf47
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11 months ago
FlyingEye: Don't set state every time the eyeball isn't active
bsxf47
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11 months ago
FlyingEye: Make member variable private
bsxf47
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11 months ago
FlyingEye: Use an else clause for alternative value
bsxf47
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11 months ago
FlyingEye: Make member variable private
bsxf47
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11 months ago
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