5
I Use This!
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Commits : Listings

Analyzed about 12 hours ago. based on code collected about 19 hours ago.
Apr 22, 2023 — Apr 22, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Removed unused Application::m_bAppUseZBuffer More... over 12 years ago
Fixed invalid access to an std::string More... over 12 years ago
Change buffer unerrun warnings from LogError to LogWarning. More... over 12 years ago
Don't create directories and logs when loading interactive objects that don't exist in paks from savegames. More... over 12 years ago
Fix compile errors in the d3d9 renderer. More... over 12 years ago
Merge branch 'master' into render-fixes More... over 12 years ago
Merge branch 'dx9' of github.com:lubosz/ArxFatalis More... over 12 years ago
Fix ambainces / ambiance tracks being stopped too early. More... over 12 years ago
Fix camera movement stuttering in some cutscenes. More... over 12 years ago
[DX7] Removed all dx7 backends (please don't cry) More... over 12 years ago
[CMake] Changed create_source_groups() to create a hierarchy that replicates the disk structure More... over 12 years ago
Fix mingw32 build. More... over 12 years ago
[DInput8] Force the Windows mouse pointer to stay in the middle of the screen when running fullscreen More... over 12 years ago
Fix image origin in Image::save(). More... over 12 years ago
[D3D9] Restore initial gamma ramp settings on exit More... over 12 years ago
Merge branch 'dx9' of github.com:lubosz/ArxFatalis into dx9 More... over 12 years ago
[D3D9] Removed warning in D3D9Renderer::SetAntialiasing(), supported only if the device was created with multisampling activated. More... over 12 years ago
[D3D9] Improved selection of depth buffer format More... over 12 years ago
[D3D9] Fixed unused variables warnings More... over 12 years ago
[D3D9] D3D9Renderer::SetDepthBias() now working as expected More... over 12 years ago
Work around compile error in D3D9Renderer due to broken wine headers. More... over 12 years ago
[D3D9] Avoid using D3DXSaveSurfaceToFileInMemory() in the screenshot code, as it is not available in Wine More... over 12 years ago
Merge branch 'master' into render-fixes More... over 12 years ago
Move common methods from DSoundSource and OpenALSource to Source. More... over 12 years ago
Fix more strict aliasing problems, remove redundant casts. More... over 12 years ago
DSoundBackend: ensure that the play time doesn't advance beyond the requested play count. More... over 12 years ago
Add workaround for issues with ekopath and -fno-rtti. More... over 12 years ago
Fix comparison between signed and unsigned integers. More... over 12 years ago
Convert more vector calculations to use overloaded operators in Paths.cpp More... over 12 years ago
Enable strict aliasing for gcc-like compilers. More... over 12 years ago