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Low Activity
Commits
: Listings
Analyzed
about 20 hours
ago. based on code collected
1 day
ago.
Apr 18, 2023 — Apr 18, 2024
Showing page 600 of 724
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Contributor
Files Modified
Lines Added
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Code Location
Date
Use Vec3f and Vec2f in SMY_VERTEX and SMY_VERTEX3.
Daniel Scharrer
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over 12 years ago
Hide the cursor in SDLWindow and not SDLInputBackend to match Win32Window.
Daniel Scharrer
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over 12 years ago
[D3D9] Implemented D3D9Renderer::getSnapshot()
Sebastien Lussier
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over 12 years ago
Cursor was shown in windowed mode with Win32Window, now hidden.
Sebastien Lussier
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over 12 years ago
Merge branch 'dx9' of github.com:lubosz/ArxFatalis into dx9
Sebastien Lussier
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over 12 years ago
[D3D9] Added gamma ramp support
Sebastien Lussier
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over 12 years ago
Add a workaround for missing symbols in wine's dinput8.dll.so
Daniel Scharrer
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over 12 years ago
Merge branch 'dx9' of github.com:lubosz/ArxFatalis into dx9
Sebastien Lussier
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over 12 years ago
[D3D9] Added better handling of texture formats
Sebastien Lussier
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over 12 years ago
Add missing #include in DSoundBackend.
Daniel Scharrer
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over 12 years ago
[include-what-you-use] Fix include files for src/game.
Daniel Scharrer
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over 12 years ago
[include-what-you-use] Fix includes for src/core.
Daniel Scharrer
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over 12 years ago
[include-what-you-use] Fix includes in src/audio.
Daniel Scharrer
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over 12 years ago
[include-what-you-use] Fix includes in src/animation.
Daniel Scharrer
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over 12 years ago
[include-what-you-use] Fix include files in src/ai.
Daniel Scharrer
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over 12 years ago
Fix MinGW32 build, improve the crash handler.
Daniel Scharrer
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over 12 years ago
Fix initialization order for D3D9Window constructor.
Daniel Scharrer
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over 12 years ago
Add a crash handler that prints very detailed stack traces if gdb is installed.
Daniel Scharrer
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over 12 years ago
Use D3DPOOL_MANAGED when creating static IBs & VBs
Sebastien Lussier
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over 12 years ago
Fixed small typo in DInput8Backend
Sebastien Lussier
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over 12 years ago
D3D9 now supports the FSAA and vsync options
Sebastien Lussier
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over 12 years ago
Removed unused vsync variable in RenderWindow
Sebastien Lussier
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over 12 years ago
Improved D3D9 renderer performance by using the right VB & IB flags
Sebastien Lussier
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over 12 years ago
Fixed warnings in D3D9 renderer
Sebastien Lussier
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over 12 years ago
Use SDL_GL_SWAP_CONTROL for the vsync option when using SDL
Sebastien Lussier
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over 12 years ago
Added an option for vsync in config file
Sebastien Lussier
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over 12 years ago
Fix D3D7Renderer build; fix d3d9 include file casing; add workaround for bug in wine's d3dx9math.h.
Daniel Scharrer
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over 12 years ago
Fix gcc compiler error in D3D9VertexBuffer.
Daniel Scharrer
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over 12 years ago
Add missing DInput8Backend.
Daniel Scharrer
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over 12 years ago
Fix error in README.md MinGW32 instructions.
Daniel Scharrer
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over 12 years ago
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