Ascentia is a very simple game written in Common Lisp. Eventually I'd like it to have some nethack style depth in terms of food, pets, potions, etc... But surely not as complex as nethack.
It will use CLOS for object dispatch.
What is done:
- you can move around the screen
What Needs to be done:
- better handling of maps
- alternate map loading
- NPC dialogue
- many, many tiles\objects\characters\items
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