Do not echo UCI commands in debug mode |
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over 2 years ago
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Simple test for the engine contract |
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over 2 years ago
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Mock objects for testing |
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over 2 years ago
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Delay the exectution of moves on the UCT algorithm |
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over 2 years ago
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Adds a method to unmake multiple moves at once |
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over 2 years ago
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Aggregate the average time per move on the benchmark |
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over 2 years ago
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Fix: Game should always be an explicit method parameter |
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over 2 years ago
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Add minimal documentation to the generator entity |
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over 2 years ago
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Fix: Remove deprecated dependency on Random |
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over 2 years ago
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Accept a game object instead of a set of bitboards |
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over 2 years ago
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Object data structure for draughts generation |
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over 2 years ago
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Fill shell completion candidates from the UCI service |
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over 2 years ago
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Fix: Set infinite mode to false when ponderhit is received |
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over 2 years ago
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Really simple move ordering for chess |
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over 2 years ago
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Simple UCI time management implementation |
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over 2 years ago
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Experimental opening book for chess |
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over 2 years ago
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Weighted random choices for the UCT opening books |
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over 2 years ago
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Implements the UCI ponderhit command |
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over 2 years ago
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Allow rescheduling the engine's coundown timer |
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over 2 years ago
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Fix: Stop collecting moves from the cache after first repetition |
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over 2 years ago
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Output received messages if UCI debug is turned on |
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over 2 years ago
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Fix: Use a blocking queue for the trainer evaluators |
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over 2 years ago
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Fix: Check that there are actually moves on the roots |
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over 2 years ago
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Move to a negamax engine with cache for chess |
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over 2 years ago
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Implements a generic transposition table for games |
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over 2 years ago
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Fix: Store depths greater than 127 on the oware cache |
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over 2 years ago
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Chess move generator refactoring |
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over 2 years ago
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Delay computing check evasions for chess |
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over 2 years ago
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Minimal heuristic evaluation for chess and switch to UCT |
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over 2 years ago
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Keep a list of chess moves only for the current stage |
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over 2 years ago
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