0
I Use This!
Inactive

Commits : Listings

Analyzed about 14 hours ago. based on code collected about 16 hours ago.
Mar 28, 2023 — Mar 28, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
*** empty log message *** More... over 16 years ago
*** empty log message *** More... over 16 years ago
Added the change color action to OwenGui, which handles color changes for an elements hover, clicked, and active states. More... over 16 years ago
*** empty log message *** More... over 16 years ago
Rewriting the gui right now.... More... over 16 years ago
*** empty log message *** More... almost 17 years ago
*** empty log message *** More... almost 17 years ago
*** empty log message *** More... almost 17 years ago
Current source for the 0.3 release. More... almost 17 years ago
Removed some redundent input methods. More... about 17 years ago
*** empty log message *** More... about 17 years ago
*** empty log message *** More... about 17 years ago
Made some slight optimizations(I can't spell) and made some parts of the code more consistent. More... about 17 years ago
*** empty log message *** More... about 17 years ago
removing redundant files. More... about 17 years ago
*** empty log message *** More... about 17 years ago
renamed the FileParser class files to file_parser. More... about 17 years ago
Cleaned up the code a little, removed a redundant vector. Also started work on the slider gui element. More... about 17 years ago
Renamed some files and split the super ugly SectorObjects class so it fit in with the others, also managed to recover the 200 fps that were lost at some point in d3d, gui stuff also finalized. More... about 17 years ago
Finished gui rewrite, it is now possible to do evrything dynamically. More... over 17 years ago
Combined the stativ_image class into the button class and added the text class, which handles both static and dynamic text values. More... over 17 years ago
More gui work. Implemented a static_image, static_text widget type. More... over 17 years ago
Writing a semi-scriptable gui system, dropped BetaJean's. Project is now buildable against ogre 1.2.4 WITHOUT stlPort. Going back to the menu form in game will throw an exception. More... over 17 years ago
*** empty log message *** More... over 17 years ago
Continuing splitting the classes into their own header file and implementation file. Also included BetaGUI, a very small but unreadable gui by Betajaen. It is not currently implemented. More... over 17 years ago
*** empty log message *** More... over 17 years ago
Renamed all classes, functions, and variables with a more consistent naming system. More... over 17 years ago
*** empty log message *** More... over 17 years ago
*** empty log message *** More... over 17 years ago
*** empty log message *** More... over 17 years ago