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Analyzed about 11 hours ago. based on code collected about 11 hours ago.
Posted almost 14 years ago by rawler
Late yesterday, one of the final features planned for 0.2 landed in Git; Linked SourceAssets. With Linked SourceAssets, instead of uploading the asset to BitHorde, a new "-l" option to bhupload informs BitHorde of the local path of an existing file ... [More] on disk. This is great news for anyone interested in using BitHorde, while keeping assets visible in the normal filesystem for other applications. read more [Less]
Posted almost 14 years ago by rawler
Late yesterday, one of the final features planned for 0.2 landed in Git; Linked SourceAssets. With Linked SourceAssets, instead of uploading the asset to BitHorde, a new "-l" option to bhupload informs BitHorde of the local path of an existing file ... [More] on disk. This is great news for anyone interested in using BitHorde, while keeping assets visible in the normal filesystem for other applications. read more [Less]
Posted almost 14 years ago by rawler
After a great idea from our kind hosting sponsor, it is now dead-simple to quickly try out BitHorde. A demo-movie is now hosted on bithorde.org, on a BitHorde-demo-node, and the example-config distributed with BitHorde is already configured for it. ... [More] In short, download install and, provided enough bandwidth, enjoy Sintel streaming to you through BitHorde. Full instructions on the download page. read more [Less]
Posted almost 14 years ago by rawler
After a great idea from our kind hosting sponsor, it is now dead-simple to quickly try out BitHorde. A demo-movie is now hosted on bithorde.org, on a BitHorde-demo-node, and the example-config distributed with BitHorde is already configured for it. ... [More] In short, download install and, provided enough bandwidth, enjoy Sintel streaming to you through BitHorde. Full instructions on the download page. read more [Less]
Posted about 14 years ago by rawler
Due to the massive improvements done so far in the 0.2-series, I've decided to release a preview alpha1-version. There are numerous changes, and important rewrites aimed at stability and restructuring for coming features. Some highlight include: 95 ... [More] commits since 0.1-branch. Some new features: Encryption / authentication between nodes HTTP monitor port to see open connections, asset statistics etc. Ping/heartbeat to detect stale connections. Important rewrites: read more [Less]
Posted about 14 years ago by rawler
Due to the massive improvements done so far in the 0.2-series, I've decided to release a preview alpha1-version. There are numerous changes, and important rewrites aimed at stability and restructuring for coming features. Some highlight include: 95 ... [More] commits since 0.1-branch. Some new features: Encryption / authentication between nodes HTTP monitor port to see open connections, asset statistics etc. Ping/heartbeat to detect stale connections. Important rewrites: read more [Less]
Posted about 14 years ago by rawler
Something significant just landed in git-master. Encryption. Yes, BitHorde now supports node-node encryption, and key-based cryptographic authentication. 4 different crypto-levels are supported at the moment; Cleartext. No encryption, just ... [More] cryptographic authentication. Fastest XOR. Not really encryption, just obfuscation, and still very fast. Insecure, but keeps nosy people away with very little performance-impact. (>10gbit encryption-rate on the Core i7used for test) read more [Less]
Posted about 14 years ago by rawler
Something significant just landed in git-master. Encryption. Yes, BitHorde now supports node-node encryption, and key-based cryptographic authentication. 4 different crypto-levels are supported at the moment; Cleartext. No encryption, just ... [More] cryptographic authentication. Fastest XOR. Not really encryption, just obfuscation, and still very fast. Insecure, but keeps nosy people away with very little performance-impact. (>10gbit encryption-rate on the Core i7used for test) read more [Less]
Posted over 14 years ago by rawler
Late this week, a significant bug was discovered in all versions of BitHorde. The bug, when triggered will cause data-loss. All users are strongly encouraged to update to 0.1.3, containing a fix for this. I sincerely apologize for any inconvenience this may have caused users. read more
Posted over 14 years ago by rawler
Late this week, a significant bug was discovered in all versions of BitHorde. The bug, when triggered will cause data-loss. All users are strongly encouraged to update to 0.1.3, containing a fix for this. I sincerely apologize for any inconvenience this may have caused users. read more