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Project Summary

Black Lightning is a utility program for Simutronics' text-based games that allows you to add new functionality to the existing front end software. It works with both Windows clients (StormFront and The Wizard) and with all four of Simutronics' games (GemStone, DragonRealms, Alliance of Heroes, and Modus Operandi). In addition, Black Lightning is compatible with other popular third-party software (PsiNet and Lich).

Black Lightning works using a plugin architecture. The program itself doesn't do a whole lot other than load and unload plugins. This allows end users to custom-tailor the program to their needs by installing only the plugins that they are interested in. Black Lightning plugins can be created by any programmer that is familiar with a .NET language. Black Lightning allows loaded plugins to monitor and alter any data being sent between the game server and the front end software, which makes for nearly endless possibilities, especially when used with the StormFront client. Black Lightning's API also makes it possible for plugins to provide new login screens (similar to Simutronics Game Entry, or SGE).

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 No recognizable code

Open Hub computes statistics on FOSS projects by examining source code and commit history in source code management systems. This project has code locations but that location contains no recognizable source code for Open Hub to analyze.

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