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Very High Activity
Commits
: Listings
Analyzed
about 10 hours
ago. based on code collected
about 22 hours
ago.
Mar 24, 2024 — Apr 23, 2024
Showing page 8 of 32
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Fix #120701: Overrides: Running Make Override operator in viewport without a selection created duplicates.
mont29
as Bastien Montagne
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8 days ago
UI: Add tooltips to inputs of Color shader nodes
Bartosz Kosiorek
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8 days ago
Fix #120703: Overrides: Missing 'override' Color overlay for some UI widgets.
mont29
as Bastien Montagne
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8 days ago
Fix #120655: GPv3: Conversion: invalid handling of generated 'offset radius' nodetree.
mont29
as Bastien Montagne
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8 days ago
Cleanup: GPv3 conversion: Remove unused public functions.
mont29
as Bastien Montagne
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8 days ago
BKE mesh legacy conversion: use new `BKE_node_tree_add_in_lib` when needed.
mont29
as Bastien Montagne
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8 days ago
BKE node: Add a new `in_lib` function to create nodetrees within a library.
mont29
as Bastien Montagne
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8 days ago
Fix: Draw: EEVEE-Next shadow flickering and other uninitialized bounds fixes
Miguel Pozo
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8 days ago
Cleanup: Sculpt: Use C++ Set and Array for geodesic distances
Hans Goudey
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8 days ago
Assets: Speed up iterating over asset libraries
Severin
as Julian Eisel
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8 days ago
Cleanup: Use FunctionRef for sculpt flood fill callback
Hans Goudey
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8 days ago
BLI: factor out BLI_path_has_hidden_component, fix it and speed it up
Aras Pranckevicius
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8 days ago
EEVEE-Next: DoF: Avoid out of bound access in scatter vertex shader
Clément Foucault
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8 days ago
Cleanup: Sculpt: Move flood fill struct to namespace
Hans Goudey
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8 days ago
Revert "Refactor: Select Engine: Draw actual indices instead of 'Original Indices'"
Germano Cavalcante
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8 days ago
Fix: Vertex normal calculation broken in array modifier
Hans Goudey
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8 days ago
UI: Tweaks to collection export
Brecht Van Lommel
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8 days ago
Refactor: Select Engine: Draw actual indices instead of 'Original Indices'
Germano Cavalcante
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8 days ago
FIX: EEVEE Next Non-shadowing directional light hang
Jason Fielder
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8 days ago
Copy Global Transform: add camera baking & relative copy-paste
Sybren A. Stüvel
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8 days ago
Vulkan: Share descriptor set layouts between shaders
Jeroen Bakker
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8 days ago
Fix #120662: GP selection tool not working from toolbox
Pratik Borhade
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8 days ago
GPv3: Separate header and operators in context menu
Pratik Borhade
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8 days ago
UI: support adding a search weight to menu entries for menu-search
Jacques Lucke
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8 days ago
Cleanup: Remove redundant compositor arguments
Omar Emara
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8 days ago
Compositor: Improve interactivity for GPU compositing
Omar Emara
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8 days ago
Fix duplicate gpencil_sculpt_tool property in PAINT_OT_brush_select
Campbell Barton
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8 days ago
cppcheck: use source relative paths in the summary
Campbell Barton
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8 days ago
io_anim_bvh: escape strings when constructing data-paths
Campbell Barton
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8 days ago
FBX: Enable the Collection exporter feature
Jesse Yurkovich
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8 days ago
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