Added test-segments to collision/collision.lisp |
|
More...
|
over 14 years ago
|
Moved all cross products into one function. |
|
More...
|
over 14 years ago
|
Removed unnecessary comparison function. |
|
More...
|
over 14 years ago
|
Added get-point-states to common/collision |
|
More...
|
over 14 years ago
|
Improved collision struct typing, made manifold->world-manifold actually return something. |
|
More...
|
over 14 years ago
|
Renamed axis-aligned-bounding-box to aabb for brevity |
|
More...
|
over 14 years ago
|
Added common/settings |
|
More...
|
over 14 years ago
|
Replaced vec2/vec3 accessors with more generic x/y/z-coord functions. |
|
More...
|
over 14 years ago
|
Implemented manifold->world-manifold |
|
More...
|
over 14 years ago
|
Finished math. |
|
More...
|
over 14 years ago
|
Added sweep. |
|
More...
|
over 14 years ago
|
Added transform. |
|
More...
|
over 14 years ago
|
Added all matrixes. |
|
More...
|
over 14 years ago
|
Modified ASD file to correctly specify intermodule dependency. |
|
More...
|
over 14 years ago
|
Added matrix2x2 |
|
More...
|
over 14 years ago
|
Added vec3 and various functions for vec2 and vec3 |
|
More...
|
over 14 years ago
|
Finally, valid types in all structs. |
|
More...
|
over 14 years ago
|
Added enums. Because I can! |
|
More...
|
over 14 years ago
|
Removed +zero-vec2+ |
|
More...
|
over 14 years ago
|
s/double-float/single-float/ |
|
More...
|
over 14 years ago
|
s/elt/aref/ |
|
More...
|
over 14 years ago
|
Modified vec2 to be even *more* forgiving |
|
More...
|
over 14 years ago
|
Modified vec2 to be more forgiving |
|
More...
|
over 14 years ago
|
Really fixed types and initial values this time. |
|
More...
|
over 14 years ago
|
Fixed types and initial values. |
|
More...
|
over 14 years ago
|
Fixed defpackage. |
|
More...
|
over 14 years ago
|
Added defsystem and fixed types/default values in collision.lisp. |
|
More...
|
over 14 years ago
|
aabb -> axis-aligned-bounding-box |
|
More...
|
over 14 years ago
|
Added line-segment |
|
More...
|
over 14 years ago
|
Added ray-cast-output |
|
More...
|
over 14 years ago
|