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Commits : Listings

Analyzed about 6 hours ago. based on code collected about 6 hours ago.
Sep 17, 2024 — Sep 17, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Create PositionModel to have a basic model to handle position updates BoatModel and MarkModel now inherit from PositionModel
tgridel
as Thibaut GRIDEL
More... almost 17 years ago
Read and Write Marks to file
tgridel
as Thibaut GRIDEL
More... about 17 years ago
Separate MoveBoatUndoCommand into HeadingBoatUndoCommand and MoveBoatUndoCommand
tgridel
as Thibaut GRIDEL
More... about 17 years ago
remove m_movingModels
tgridel
as Thibaut GRIDEL
More... about 17 years ago
keep the view aligned on topleft
tgridel
as Thibaut GRIDEL
More... about 17 years ago
Draw a sail, trimmed depending on heading only
tgridel
as Thibaut GRIDEL
More... about 17 years ago
move selected boats with keyboard
tgridel
as Thibaut GRIDEL
More... about 17 years ago
heading change while creating boats
tgridel
as Thibaut GRIDEL
More... about 17 years ago
undo Framework for heading in MoveBoatUndoCommand
tgridel
as Thibaut GRIDEL
More... about 17 years ago
Add Mark and Delete Mark - Action in MainWindow - input status and mouse action in SituationScene - GraphicsItem management in SituationScene - Undo Framework
tgridel
as Thibaut GRIDEL
More... about 17 years ago
Bug in Selection
tgridel
as Thibaut GRIDEL
More... about 17 years ago
simpler item selection with model lists in MainWindow::deleteTrack, MainWindow::AddBoat, SituationScene::addBoatItem, and SituationScene::setSelectedModels
tgridel
as Thibaut GRIDEL
More... about 17 years ago
addMark and deleteMark with order
tgridel
as Thibaut GRIDEL
More... about 17 years ago
use type() for BoatGraphicsItem and MarkGraphicsItem better selected model lists depending on selected types
tgridel
as Thibaut GRIDEL
More... about 17 years ago
MarkGraphicsItem: basic mark drawing
tgridel
as Thibaut GRIDEL
More... about 17 years ago
MarkModel: add color
tgridel
as Thibaut GRIDEL
More... about 17 years ago
create MarkModel Markmodel can be added/deleted from SituationModel
tgridel
as Thibaut GRIDEL
More... about 17 years ago
save unknown xml parameters for boat
tgridel
as Thibaut GRIDEL
More... about 17 years ago
save unknown xml parameters for track
tgridel
as Thibaut GRIDEL
More... about 17 years ago
save unknown xml parameters for situation
tgridel
as Thibaut GRIDEL
More... about 17 years ago
recursive read of unknown xml elements recursive write of unknown xml elements
tgridel
as Thibaut GRIDEL
More... about 17 years ago
Signal for laylineChanged Read layline properly from xml draw laylines in SituationScene
tgridel
as Thibaut GRIDEL
More... about 17 years ago
Snappy mouse heading around layline angles
tgridel
as Thibaut GRIDEL
More... about 17 years ago
Correct compiler warnings for unused variables
tgridel
as Thibaut GRIDEL
More... about 17 years ago
SituationModel uses laylineAngle
tgridel
as Thibaut GRIDEL
More... about 17 years ago
User can in CREATE_BOAT state create a new track with ControlModifier Cleaning changes in mouseCreateBoat
tgridel
as Thibaut GRIDEL
More... about 17 years ago
Set Cursor for different input states
tgridel
as Thibaut GRIDEL
More... about 17 years ago
Handle boat selection and move properly with own implementation of mouse events
tgridel
as Thibaut GRIDEL
More... about 17 years ago
AddBoatUndoCommand sets heading SituationScene::mouseCreateBoat sets heading from previous boats position
tgridel
as Thibaut GRIDEL
More... about 17 years ago
SituationScene handles CREATE_TRACK and CREATE_BOAT states with mouse events
tgridel
as Thibaut GRIDEL
More... about 17 years ago