2
I Use This!
Inactive

Commits : Listings

Analyzed about 9 hours ago. based on code collected about 16 hours ago.
Apr 18, 2023 — Apr 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
A few changes along the core to remove debugging. More... almost 16 years ago
Some work with the input. More... almost 16 years ago
Adding a bit more for the input libraries and FPS. More... almost 16 years ago
* Modifying the samples to use the new MfGames.Input library. More... almost 16 years ago
Updating the code to use the new input system. More... almost 16 years ago
Work on getting the key mapping integrated with the new system. More... about 16 years ago
Added another ignore for generated files. More... about 16 years ago
Adding some properties, removing some generated files. More... about 16 years ago
Work to use MfGames.Input for keyboard handling. More... about 16 years ago
Minor tweaks to add the .config file for Tao.FreeType More... about 16 years ago
Adding the two backends into the system. More... about 16 years ago
More work to get this autotooled. More... about 16 years ago
Switching to autotools to include additional packages. More... about 16 years ago
Adding the Makefile and etc stuff. More... about 16 years ago
Added an if-check to not bother rotating rectangles if there is no angle. More... over 16 years ago
Added the ability to rotate rectangles in the Paint.cs file. More... over 16 years ago
Added the SVN copy of OpenGl. More... over 16 years ago
Modified the texture not to unload an unloaded texture (in case the More... over 16 years ago
More work on the 32/64 bit translation. Mostly getting additional More... over 16 years ago
More work on the 32/64 mux on various data structures. More... over 16 years ago
Updated a directory property to ignore prebuild temporary files. Also expanding the 64-bit More... over 16 years ago
Reenabled the texture destruction, which works on FreeGlut but not SDL for some reason. Working to More... over 16 years ago
* Additional work to get Tao.FreeType to work properly with amd64 More... over 16 years ago
* Added NUnit to test font metrics automatically. More... over 16 years ago
Switching to IntPtr to see if it works on 64-bit Linux. More... over 16 years ago
Fixed a slight bug since FreeGlut needs the size set before creating the window. More... over 16 years ago
Added a basic 4-corner gradient rectangle. More... over 16 years ago
Also had a problem with the font justification with Top and Bottom. Fixed. More... over 16 years ago
Fixed a bug with right and left justification. More... over 16 years ago
Added a monospace font for example for Num5. More... over 16 years ago