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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 24, 2023 — Apr 24, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
The game now executes data/main.lua on start up. This allows for Lua scripting to directly modify the game on start up. More... over 10 years ago
Saving and loading now both properly work. Can save both string and integer indexes. Only basic data types can be saved: numbers, strings, booleans, and tables. Anything else stored in data WILL NOT BE SAVED. More... over 10 years ago
Saving the data Lua table now works. Can handle indices with number or string values More... over 10 years ago
Added console command to save/load. For now, will only save values stored in the Lua data table. More... over 10 years ago
Lua data table is now initialized More... over 10 years ago
Any Lua values stored in the data table will be saved and loaded. Execution is untested. More... over 10 years ago
Lua update functions are no longer executed when the console is open More... over 10 years ago
Disabling player control stops the player More... over 10 years ago
Fixed really stupid compiler errors More... over 10 years ago
Can retrieve a string from a key. May be moved to another file. Currently unused. More... over 10 years ago
Added lua function to check if a key is pressed More... over 10 years ago
Undid previous commit More... over 10 years ago
Changed install directory for tmx-parser More... over 10 years ago
Project makefile now cleans tmx-parser mlpbf makefile links with the installed shared library More... almost 11 years ago
Modified the Makefiles a bit: - tmx-parser is now built as a shared library. "make install" must be used for mlpbf to execute. - project makefile only builds and clean mlpbf More... almost 11 years ago
Added -Wall to compiler option and fixed all warnings More... almost 11 years ago
Added field lua functions. Can retrieve a tile (and get/set its data) as well as retrieve the size of the field. More... almost 11 years ago
Fixed exteriors not drawing the render tint More... almost 11 years ago
lua::Container unreferences every lua::Drawable from registry in the destructor More... almost 11 years ago
Lua objects are now registered into registry to prevent them from being garbage collected. Removing them from any container removes their protection. More... almost 11 years ago
Interiors do not draw the time tint anymore More... almost 11 years ago
Added lua functions to enable/disable player control More... almost 11 years ago
Added lua function to enable/disable player collision checking More... almost 11 years ago
Added screen fading Can be called with game.fadeIn(ms) and game.fadeOut(ms) in Lua More... almost 11 years ago
Fixed bug where metatable wasn't set proper for a timer More... almost 11 years ago
Exported sf::Clock as timer in lua More... almost 11 years ago
Map::Object::onInteract is now held in a try-catch block Lua map objects do not require a load function anymore More... almost 11 years ago
Added player lua library functions More... almost 11 years ago
Added console command to reload a map object during run-time More... almost 11 years ago
Added overloads to lua functions to increment date and hour More... almost 11 years ago