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Inactive
Commits
: Listings
Analyzed
about 20 hours
ago. based on code collected
1 day
ago.
Apr 18, 2023 — Apr 18, 2024
Showing page 1 of 2
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Corrected warnings on video_sdl.cpp
Rolando Pereira
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about 13 years ago
Removed warnings in file type.cpp
Rolando Pereira
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about 13 years ago
Refactor the code a bit
Rolando Pereira
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about 13 years ago
Fixed the savegame and loadgame functions
Rolando Pereira
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about 13 years ago
Bugfix: Battle no longer ends after one turn
Rolando Pereira
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about 13 years ago
Changed struct Poke to a class
Rolando Pereira
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about 13 years ago
Changed struct Move to a class
Rolando Pereira
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about 13 years ago
Indent correction for move.h
Rolando Pereira
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about 13 years ago
Pokemon health should be a double instead of an int
Rolando Pereira
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about 13 years ago
Removed function loadpoke that wasn't been called anywhere
Rolando Pereira
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about 13 years ago
Generalized the code for remove_little_life_opponent
Rolando Pereira
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over 13 years ago
Fixed warnings for battle.cpp and battle.h
Rolando Pereira
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over 13 years ago
Using a move with 0 power, no longer damages the opponent
Rolando Pereira
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over 13 years ago
Corrected game crashing bug at the end of battle
Rolando Pereira
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over 13 years ago
Animated the life bars
Rolando Pereira
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over 13 years ago
Created a new class that takes care of the battles
Rolando Pereira
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over 13 years ago
Added .gitignore file
Rolando Pereira
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over 13 years ago
with the pull from rolando2424, managed to get an EXTREMELY simple fighting system based solely on move power and both opponent defenses. Opponent... does not retaliate
Jerry Liu
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almost 14 years ago
Added the code that allows the player to choose an attack
Rolando Pereira
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almost 14 years ago
checked thread, ignore last revision's README changes.
Jerry Liu
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about 14 years ago
Pokemon's health bars will now display. Not sure about Zayfox's dev, reverted readme.
Jerry Liu
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about 14 years ago
Fixed a bug from compiling incorrectly and some graphics on the battle menu
Jerry
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about 14 years ago
prepped pokemon and types for battle a bit more
Jerry
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about 14 years ago
Set up battle drawing to be ready for dynamic drawing (which is the next step).
Jerry
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about 14 years ago
Added a new map to the west of city, which if walked around will demonstrate some map engine bugs.
Jerry
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about 14 years ago
made movement smoother.
Jerry
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about 14 years ago
After painful debugging, done selection display for moves.
Jerry
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about 14 years ago
Very tentative addition that permits a new function in the battle menu: Fight. For now only displays moves.
Jerry
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about 14 years ago
adapted portets awesome contribution of image flipping.
Jerry
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about 14 years ago
added forgotten ogg.
Jerry
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about 14 years ago
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