51
I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 27, 2023 — Apr 27, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge pull request #290 from The-Noah/patch-1
allejo
as Vladimir Jimenez
More... over 2 years ago
Run code formatting check on PRs More... over 2 years ago
When SDL is configured do not request X11 libs More... over 2 years ago
Merge pull request #285 from blast007/fix/obs_game_capture More... almost 3 years ago
Clean up some unused variables.
blast007
as Scott Wichser
More... almost 3 years ago
Constrain the dimensions of the MSAA framebuffer we are blitting to the window to avoid an issue related to full-opacity radar and recent scissor buffer changes.
macsforme
as Joshua Bodine
More... almost 3 years ago
Expand the scope of the glScissor so that dimming uses it as well.
blast007
as Scott Wichser
More... almost 3 years ago
Wrap two more uses of glScissor in glPushAttrib/glPopAttrib.
blast007
as Scott Wichser
More... almost 3 years ago
Wrap our use of glScissor between glPushAttrib and glPopAttrib.
blast007
as Scott Wichser
More... almost 3 years ago
Merge pull request #280 from atupone/optimize_overide More... almost 3 years ago
remove a bool overide constant variable More... almost 3 years ago
Don't crash when removing the BZFS Cron server-side player.
blast007
as Scott Wichser
More... about 3 years ago
Cast a couple values.
macsforme
as Joshua Bodine
More... about 3 years ago
It seems the days of auto-detecting the game version in Xcode are at an end, due to changes in Xcode that cause errors when building the first time (before BZFlag-Info.plist is generated) and due to changes we will need to make in our macOS build process in order to sign and notarize the application.
macsforme
as Joshua Bodine
More... about 3 years ago
Use the correct convention for the macOS application bundle identifier.
macsforme
as Joshua Bodine
More... about 3 years ago
On macOS, for every target which links to libcares, also link to libresolv to avoid a linker error with later versions of the c-ares library.
macsforme
as Joshua Bodine
More... about 3 years ago
Bump the version to 2.4.23.
blast007
as Scott Wichser
More... about 3 years ago
Bump version to 2.4.22.
blast007
as Scott Wichser
More... about 3 years ago
Fix the backspace key not working on the bzadmin Curses menu.
blast007
as Scott Wichser
More... about 3 years ago
Fix a typo
blast007
as Scott Wichser
More... about 3 years ago
Clean up some Visual C++ project settings
blast007
as Scott Wichser
More... about 3 years ago
Update copyright statements missed by the script. More... about 3 years ago
Update copyright to 2021 (and fix Octree.cxx copyright block indent)
blast007
as Scott Wichser
More... about 3 years ago
Update touchcopyright to automatically pick the current year.
blast007
as Scott Wichser
More... about 3 years ago
Shift+Up/Down roaming controls are no longer inverted.
blast007
as Scott Wichser
More... about 3 years ago
Modify the Z coordinate of the roaming camera before X and Y.
blast007
as Scott Wichser
More... about 3 years ago
Remove debugging message that was accidentially left in.
blast007
as Scott Wichser
More... about 3 years ago
Work around a bug in SDL2 that was causing an offset viewport in macOS. The issue only occurs when running the game at a resolution that differs from the desktop resolution and the game is minimized and then restored by clicking on the application icon instead of the minimized window.
blast007
as Scott Wichser
More... about 3 years ago
On mac, ignore calls to our SDL2 confineToMotionbox when minimized. Fixes #266.
blast007
as Scott Wichser
More... about 3 years ago
Soft-require SDL2 on autoconf platforms
blast007
as Scott Wichser
More... about 3 years ago