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Analyzed over 2 years ago. based on code collected about 3 years ago.

Project Summary

The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D

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In a Nutshell, Cocoa 3D Tutorial...

This Project has No vulnerabilities Reported Against it

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Languages

XML
40%
Objective-C
38%
C
15%
4 Other
7%

30 Day Summary

Jun 13 2019 — Jul 13 2019

12 Month Summary

Jul 13 2018 — Jul 13 2019

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