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I Use This!
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Commits : Listings

Analyzed about 3 hours ago. based on code collected about 6 hours ago.
Apr 25, 2023 — Apr 25, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
V212 Added some more wonders and fixed mindworms More... over 17 years ago
removved Bak files and added changelog into trunk/c4ac More... over 17 years ago
Addition of SMac Xml changes and merger of changes done by GB, rubin and Blake. More... over 17 years ago
Added missing AI_Defines.h file and the Code::Blocks project file. More... over 17 years ago
Added Feature Depletion. More... over 17 years ago
Added missing folder and techtree arrows graphics in Art/Interface/screens/. Deleted junk Assets/Sounds/Soundtrack/OpeningMenu.mp3. and junk Art/Interface/screens/progressscreen/ .png files. More... over 17 years ago
Added missing tech buttons. More... over 17 years ago
Version 207+ more stuff from Blake, new tags and stuff. More... over 17 years ago
Cleaning up the old stuff, no longer needed.... More... over 17 years ago
Initial checkin of the restarted project source. This unfortunately does not use the old efforts since the target is now a full hybrid. This also uses the Better AI mod as a basis. More... over 17 years ago
Original Firaxis file. More... almost 18 years ago
Part of the Tech Tree work -- cleaned up a bit. Promotions set to support weapon/armor/reactor & abilities. More... almost 18 years ago
Original More... almost 18 years ago
Original More... almost 18 years ago
[no comment] More... almost 18 years ago
UnitInfos now has a iPrereqPlayer so user defined units belong to that player only. More... almost 18 years ago
[no comment] More... almost 18 years ago
To prepare for work on the Unit Workshop: Added Armor/Reactor properties and added military units for Infantry, speeder, and foil chassis. Started Artifact unit model. Further cleaned up the units xml and old references. Started Special Abilities with Deep Radar. More... almost 18 years ago
Original More... almost 18 years ago
Original More... almost 18 years ago
Bugfix : founding a city on tile used for convoying resources (found by mdbill) More... almost 18 years ago
Entered/corrected the Economy effects so they could be tested. More... almost 18 years ago
Implemented free minerals for a new base. More... almost 18 years ago
Social Engineering : major update, all new civics More... almost 18 years ago
Original More... almost 18 years ago
Original More... almost 18 years ago
Moved everything except the SDK into a sub-folder C4AC More... almost 18 years ago
reverted to revision 20 (after mdbill added the clean xml) More... almost 18 years ago