openhub.net
Black Duck Software, Inc.
Black Duck Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
C
Civilization 4 : Alpha Centauri
Settings
|
Report Duplicate
0
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Inactive
Commits
: Listings
Analyzed
about 3 hours
ago. based on code collected
about 6 hours
ago.
Apr 25, 2023 — Apr 25, 2024
Showing page 1 of 1
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
V212 Added some more wonders and fixed mindworms
grantkemp
More...
over 17 years ago
removved Bak files and added changelog into trunk/c4ac
grantkemp
More...
over 17 years ago
Addition of SMac Xml changes and merger of changes done by GB, rubin and Blake.
grantkemp
More...
over 17 years ago
Added missing AI_Defines.h file and the Code::Blocks project file.
blakeciv
More...
over 17 years ago
Added Feature Depletion.
blakeciv
More...
over 17 years ago
Added missing folder and techtree arrows graphics in Art/Interface/screens/. Deleted junk Assets/Sounds/Soundtrack/OpeningMenu.mp3. and junk Art/Interface/screens/progressscreen/ .png files.
c4ac-rubin
More...
over 17 years ago
Added missing tech buttons.
blakeciv
More...
over 17 years ago
Version 207+ more stuff from Blake, new tags and stuff.
blakeciv
More...
over 17 years ago
Cleaning up the old stuff, no longer needed....
blakeciv
More...
over 17 years ago
Initial checkin of the restarted project source. This unfortunately does not use the old efforts since the target is now a full hybrid. This also uses the Better AI mod as a basis.
blakeciv
More...
over 17 years ago
Original Firaxis file.
PJayTycy
More...
almost 18 years ago
Part of the Tech Tree work -- cleaned up a bit. Promotions set to support weapon/armor/reactor & abilities.
mdbill
More...
almost 18 years ago
Original
mdbill
More...
almost 18 years ago
Original
mdbill
More...
almost 18 years ago
[no comment]
mdbill
More...
almost 18 years ago
UnitInfos now has a iPrereqPlayer so user defined units belong to that player only.
mdbill
More...
almost 18 years ago
[no comment]
mdbill
More...
almost 18 years ago
To prepare for work on the Unit Workshop: Added Armor/Reactor properties and added military units for Infantry, speeder, and foil chassis. Started Artifact unit model. Further cleaned up the units xml and old references. Started Special Abilities with Deep Radar.
mdbill
More...
almost 18 years ago
Original
mdbill
More...
almost 18 years ago
Original
mdbill
More...
almost 18 years ago
Bugfix : founding a city on tile used for convoying resources (found by mdbill)
pjaytycy
More...
almost 18 years ago
Entered/corrected the Economy effects so they could be tested.
mdbill
More...
almost 18 years ago
Implemented free minerals for a new base.
mdbill
More...
almost 18 years ago
Social Engineering : major update, all new civics
mdbill
More...
almost 18 years ago
Original
mdbill
More...
almost 18 years ago
Original
mdbill
More...
almost 18 years ago
Moved everything except the SDK into a sub-folder C4AC
PJayTycy
More...
almost 18 years ago
reverted to revision 20 (after mdbill added the clean xml)
pjaytycy
More...
almost 18 years ago
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree