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Commits : Listings

Analyzed about 12 hours ago. based on code collected about 12 hours ago.
Jun 10, 2023 — Jun 10, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Libs: Revise whitespace in the `Matrix4x4T<T>` files, especially around operators. More... over 9 years ago
Libs: Turn class `Matrix4x4T` into template class `Matrix4x4T<T>`. More... over 9 years ago
Libs: Rename class `MatrixT` to `Matrix4x4T`. More... over 9 years ago
DeathMatch: Put the two lifts in map ReNoEcho into operation. More... over 9 years ago
DeathMatch: Put the two moving platforms in map Gotham into operation. More... over 9 years ago
DeathMatch: Fix the "anim-cycler" demo script of map Kidney. More... over 9 years ago
DeathMatch: Fix the "call rescue" demo GUI in the TechDemo map. More... over 9 years ago
DeathMatch: Fix teleporters in map BPWxBeta. More... over 9 years ago
DeathMatch: Remove an unused script function from the "Activate" GUI. More... over 9 years ago
GameSys: Add script method `SetOriginWS()` to the Transform component, complementing its C++ counterpart. More... over 9 years ago
Build system: Check the proper formatting of the source code within the scope of each build. More... over 9 years ago
DeathMatch: Put the two lifts in map BPWxBeta into operation. More... over 9 years ago
DeathMatch: Put the "plunger" lift in map AEonsCube into operation. More... over 9 years ago
DeathMatch: Add a generic, multi-purpose "Activate" GUI that we can use with many dynamic map objects. More... over 9 years ago
DeathMatch: In `compileMaps.py`, make sure that the maps are compiled in the desired order. More... over 9 years ago
CaPVS: Fix a few special cases involving uninitialized bounding-boxes. More... over 9 years ago
ClipSys: Fix bogus assert failure in `CollisionModelStaticT` ctor. More... over 9 years ago
DeathMatch: Update all (remaining) maps so that ladders can be used again. More... over 9 years ago
Map Editor, DeathMatch: Re-save all explicit collision model files in order to upgrade them to `cmap` file format version 14. More... over 9 years ago
Map Editor, DeathMatch: Re-save all maps in order to upgrade them to `cmap` file format version 14. More... over 9 years ago
CaWE: Fix URLs to the online reference documentation. More... over 9 years ago
Merge branch 'introduce-movers' More... over 9 years ago
Doxygen: Automate the building and uploading of the C++ and Lua reference documentation. More... over 9 years ago
Scripting docs: Update the scripting documentation after each successful build. More... over 9 years ago
Map Editor: Change the map importer code to update old `func_door` entities to use the new Mover component. More... over 9 years ago
Model Editor: Fix the extremely slow and awkward traversals of the items in the Joints Hierarchy dialog. More... over 9 years ago
GUI Editor: Fix the extremely slow and awkward traversals of the items in the Window Hierarchy dialog. More... over 9 years ago
Map Editor: Fix the extremely slow and awkward traversals of the items in the Entity Hierarchy dialog. More... over 9 years ago
GameSys: Properly prefix the Mover component's `enum` constants. More... over 9 years ago
DeathMatch: Add a push lift to map Kidney. More... over 9 years ago