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Commits : Listings

Analyzed about 2 hours ago. based on code collected 1 day ago.
Mar 27, 2023 — Mar 27, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge pull request #10 from DatZach/master More... almost 9 years ago
Add missing binaries... More... almost 9 years ago
Updated SFML.NET package to 2.2. More... almost 9 years ago
Merge pull request #9 from DatZach/master More... almost 9 years ago
Further investigation reveals the issue is SFML version specific. Reverted. More... almost 9 years ago
Add built-in framerate calculation. More... almost 9 years ago
Merge pull request #8 from DatZach/master More... almost 9 years ago
Improve collision fix. Optimized for tight loops. More... almost 9 years ago
Add some really useful methods to the Utility class. More... almost 9 years ago
Fix a serious engine level collision bug. Add collision helper methods. More... almost 9 years ago
Add drawing debug bounding boxes into the engine. More... almost 9 years ago
Add Block/Continue constants to Input to make life easier. More... almost 9 years ago
Remove redundant typecasts in ProcessInput More... about 9 years ago
Fix input instance being created for all entities More... about 9 years ago
Merge pull request #7 from DatZach/patch-1 More... over 9 years ago
Clarify documentation slightly. More... over 9 years ago
Make Remove and Clear consistent with each other. More... over 9 years ago
Fix skipping of last frame in AnimatedSprite More... almost 10 years ago
Fix window not clearing sometimes More... about 10 years ago
Fix inconsistencies in state and tilemap More... over 10 years ago
Merge pull request #6 from efeX/master More... over 10 years ago
Example now compatible with Asset changes More... over 10 years ago
Example is now compatible with asset changes More... over 10 years ago
Fixed to use proper Path.Combine More... over 10 years ago
Added a base location for loading assets More... over 10 years ago
Revert "Added a custom base path to load assets from" More... over 10 years ago
Added a custom base path to load assets from More... over 10 years ago
Update SFML More... almost 11 years ago
Leave all states when exiting More... almost 11 years ago
Fix rendering issues with uneven window height, new SFML More... almost 11 years ago