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I Use This!
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Commits : Listings

Analyzed about 21 hours ago. based on code collected 2 days ago.
Apr 14, 2023 — Apr 14, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Don't continually try to engrave on an existing permanent or semi- permanent engraving. More... about 12 years ago
Merge branch 'experimental' of github.com:rawrmage/saiph More... about 12 years ago
Fix saiph trying to take off her gloves while wielding a cursed weapon. More... about 12 years ago
Lower kicking encumbrance limit to Stressed, not Strained More... about 12 years ago
Merge branch 'master' of github.com:rawrmage/saiph into experimental More... about 12 years ago
don't pray to non-chaotic gods if we're polymorphed into a demon (not tested) More... about 12 years ago
fix two-hander with shield issue More... about 12 years ago
experimental fix-thing for stressed stair climbing attempts More... about 12 years ago
todo additions More... about 12 years ago
got rid of some warnings More... over 12 years ago
Corrected some memory issues (reading uninitialized data) More... over 12 years ago
Item::_is_item was pretty pointless More... over 12 years ago
should only try to pay shopkeepers now More... over 12 years ago
Bug #822317: replaced SHOP_TILE with "bool shop" in Tile More... over 12 years ago
Make Telnet connections able to run synchronously using vt_tiledata 2011 More... over 12 years ago
Add some embed-mode files to .gitignore More... over 12 years ago
Add CallMonster action code More... over 12 years ago
Minor hack to merge lizard and lichen corpses into single stacks More... over 12 years ago
Use symbolic constants from a finite universe for action times, s/Christen/CallMonster/g More... over 12 years ago
Use ESC instead of SPACE to clear excess lines in FarLook, reduces visible message spam More... over 12 years ago
whoops, too much copy paste earlier More... over 12 years ago
no evaluation on same line as "case" either More... over 12 years ago
Level::isCompletelyOpen() is no longer used More... over 12 years ago
i fancy keeping statement and evaluation separated (i.e. not on same line) More... over 12 years ago
changed variable "nokite" to "kite" and reversed values & if-check More... over 12 years ago
temporary variable "still_a_threat" shouldn't be necessary More... over 12 years ago
Tweak to hit-and-run, allow resting if it helps to close the last bit of distance More... over 12 years ago
Do not attempt Elbereth or hit-and-run against monsters with innate or acquired ranged attacks More... over 12 years ago
Revert accidentally committed nethackrc change More... over 12 years ago
Do not path through recently seen monsters More... over 12 years ago