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canvas-tower-defense
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Inactive
Commits
: Listings
Analyzed
about 17 hours
ago. based on code collected
about 21 hours
ago.
Apr 24, 2023 — Apr 24, 2024
Showing page 1 of 1
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Basic server side handling
James
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about 14 years ago
server now is in charge of spawning the enemies
Russell Jones
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about 14 years ago
Merge branch 'master' of git://github.com/jamesdaniels/canvas-tower-defense into testmerge
Russell Jones
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about 14 years ago
moving the nodehandlers into thier own object
Russell Jones
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about 14 years ago
Selected cells
James
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about 14 years ago
Merge branch 'master' of git://github.com/jamesdaniels/canvas-tower-defense into testmerge
Russell Jones
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about 14 years ago
Fixed pathfinding and added invalid moves
James
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about 14 years ago
node.js is relaying the placetower command back to the client now
Russell Jones
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about 14 years ago
not working atm
Russell Jones
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about 14 years ago
Initial path finding algorithm
James Daniels
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about 14 years ago
Moved stuff into game state
James Daniels
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about 14 years ago
working on object relationships, enemies and towers have a reference to their board, a board knows what game its for, etc
Russell Jones
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about 14 years ago
storing enemies on the board now, board also now knows how to draw itself and its enemies and towers
Russell Jones
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about 14 years ago
added the tower and gamestate objects
Russell Jones
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about 14 years ago
structural stuff
Russell Jones
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about 14 years ago
Merge branch 'master' of github.com:CodeOfficer/canvas-tower-defense
Russell Jones
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about 14 years ago
reorganizing more
Russell Jones
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about 14 years ago
reorganizing more
Russell Jones
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about 14 years ago
reorganizing the projects client and server files
Russell Jones
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about 14 years ago
first commit
James
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about 14 years ago
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