2
I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 27, 2023 — Apr 27, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
added option -N or --nosound to completely disable the audio engine More... about 16 years ago
simplified `make release`, using git-archive More... about 16 years ago
.gitignore More... about 16 years ago
fixed path of hiscore.txt
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
search path for data files
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
fixed compilation problem on older gcc (#if inside macro)
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
fixed path of hiscore.txt
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
new filenames for data/ items (rocky.jpg, trashco.ttf, crash.wav, thrust.wav, icon.png and hiscore.txt outside data/); now hit has a different wave data whan thrust audio, and has a different persistency.
Carlo "zED" Caputo
as carlo.caputo
More... about 16 years ago
window icon, from data/cave9.png; quick fix on collision and texture mapping glitches, added some extra jumpiness (beyond visual shakes); mutch better fade to red on collisions; better placement of minimap and inserted the sihp model on it (at the left side).
Carlo "zED" Caputo
as carlo.caputo
More... about 16 years ago
many improvements on the audio and shake, now reacting to hits; fixed lockdown when got too close of the walls of the cave, seems that it was sending the hiscore before dead.
Carlo "zED" Caputo
as carlo.caputo
More... about 16 years ago
substituted the 'wire' flag with a 'display mode' enum
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
uses <stdbool.h>
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
separated audio stuff on new files audio.{c,h}
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
Included a DATA_DIR define
Victor Bogado
as bogado
More... about 16 years ago
sound for the ship's power thrusts; shaking screen (a bit too much) to go with the audio.
Carlo "zED" Caputo
as carlo.caputo
More... about 16 years ago
fix previous commit: add control.c to 'release' make target
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
moved main() out of the LGPL code, so others can link against the game
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
updated README for change in controls
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
added score.{c,h} to the 'release' make target
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
cosmetic changes
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
always starts falling
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
better controls, up/down key works for two-button mode
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
circle-circle intersection algorithm found on the web under public domain
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
fixed check of return value from SDLNet_UDP_{Send,Recv} functions; removed debug printf
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
moved score updating code from display.c to score.c
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
fixed bug that prevented --start from working
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
fixed score calculation
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
moved score stuff to new files score.{c,h}
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
fixed buffer overflow in gauge display
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago
initialize UDP package buffer with zeros
Rodolfo Borges
as rodolfo.borges
More... about 16 years ago