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chrisduesing's simmoa
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Inactive
Commits
: Listings
Analyzed
about 6 hours
ago. based on code collected
about 13 hours
ago.
Apr 22, 2023 — Apr 22, 2024
Showing page 1 of 2
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Contributor
Files Modified
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Code Location
Date
playing with mochiweb
Chris Duesing
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over 14 years ago
updated readme
Chris Duesing
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over 14 years ago
updated readme
Chris Duesing
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over 14 years ago
replaced sm with simmoa module name
Chris Duesing
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over 14 years ago
finished combining old version with mochiweb generated version
Chris Duesing
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over 14 years ago
brought non conflicting files back in to src
Chris Duesing
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over 14 years ago
renamed sm to simmoa to follow mochiweb convention
Chris Duesing
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over 14 years ago
dropped in mochiweb files
Chris Duesing
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over 14 years ago
making room for mochiweb generated files
Chris Duesing
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over 14 years ago
fixing lack of packaging
Chris Duesing
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over 14 years ago
room record
Chris Duesing
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over 14 years ago
added room descriptions
Chris Duesing
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over 14 years ago
cleaning up commands in and notifications out
Chris Duesing
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over 14 years ago
added interpreter between avatar and connection. wrapped avatar and connection in player record.
Chris Duesing
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over 14 years ago
rooms loaded at startup, player:move interacts with them
Chris Duesing
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over 14 years ago
attempting to add sm_player to supervisor failed
Chris Duesing
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over 14 years ago
added rooms
Chris Duesing
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over 14 years ago
added message of the day
Chris Duesing
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over 14 years ago
added message of the day
Chris Duesing
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over 14 years ago
added help file
Chris Duesing
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over 14 years ago
added help notice to prompt for invalid inputs
Chris Duesing
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over 14 years ago
added help
Chris Duesing
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over 14 years ago
game is now event based rather than request/response.
Chris Duesing
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over 14 years ago
updated documentation
Chris Duesing
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over 14 years ago
passes reference name on to child process, no real convention, fragile
Chris Duesing
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over 14 years ago
handles socket naming
Chris Duesing
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over 14 years ago
socket processes now uniquely named
Chris Duesing
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over 14 years ago
new otp-ifications
Chris Duesing
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over 14 years ago
otp-ifying everything
Chris Duesing
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over 14 years ago
client crash now isolated to their process, will not stop accepting connections for other players. need to otp-ify it now.
Chris Duesing
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over 14 years ago
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