WhatCinge is a simple 2D OpenGL game much like RecWar, that is, top-down vehicle combat. At this point it's still in the early stages of development. All code and data is licened under the (new) BSD licence unless otherwise stated.
DependenciesCinge is comprised of 3 programs, the client, dedicated server and a map editor. Each has different dependencies. The following is a list of those dependencies that are not including with the source.
Map editorOpenGL >= 2.1 mxml GLFW + dependencies (ie X headers, pthreads for Linux etc) FreeType ClientOpenGL >= 2.1 mxml GLFW + dependencies (ie X headers, pthreads for Linux etc) FreeType A sound library (yet to be determined) Dedicated servermxml + cmake >= 2.6 for building.
These details are provided for information only. No information here is legal advice and should not be used as such.