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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
May 19, 2023 — May 19, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Enable *feature* based selection of terrain and sound extension bindings. More... over 10 years ago
Export the {get,set}-node-flags functions. More... over 10 years ago
Fixup knight example for Horde3D 1.0 Beta 5. More... over 11 years ago
Added missing enum and function binding. More... over 11 years ago
Follow API of Horde3D 1.0 Beta 5. More... over 11 years ago
deferred library loading More... about 13 years ago
Better use of pathnames. More... about 14 years ago
Clarified status of project and changed email. More... about 14 years ago
Moved sdl settings. More... about 14 years ago
Remove old README.TXT More... about 14 years ago
ASDF is not loaded by ASDF. More... about 14 years ago
Talk more about crashes with SBCL and Clisp. More... about 14 years ago
Adapt bindings to the SVN community branch. More... about 14 years ago
Use system relative pathnames to find Horde3D. More... about 14 years ago
Github apparently renders org-mode files now. More... about 14 years ago
Export symbols for the libraries. More... about 14 years ago
* .gitignore: Ignore new name of engine log file. More... about 14 years ago
Documentation changes and license change. More... over 14 years ago
Lispification. More... over 14 years ago
Corrected bindings. More... over 14 years ago
Pre publish. More... over 14 years ago
Introduce variable for horde3d toplevel directory. More... over 14 years ago
Fixed examples. More... over 14 years ago
Removed glfw dependency. More... over 14 years ago
Ported Chicago example. More... over 14 years ago
Knight example works with horde3d beta 4. More... over 14 years ago
Enhance enum with type for the horde3d *-parameter functions. More... over 14 years ago
low level binding adapted for horde3d beta 4 More... over 14 years ago
WSAD key movement. Changing animation weights via 1 and 2. More... over 14 years ago
Event handling. Mouse look works, next movement. More... over 14 years ago