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Inactive
Commits
: Listings
Analyzed
about 3 hours
ago. based on code collected
about 15 hours
ago.
Apr 17, 2023 — Apr 17, 2024
Showing page 1 of 2
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Enable *feature* based selection of terrain and sound extension bindings.
Ole Arndt
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over 10 years ago
Export the {get,set}-node-flags functions.
Ole Arndt
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over 10 years ago
Fixup knight example for Horde3D 1.0 Beta 5.
Ole Arndt
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over 11 years ago
Added missing enum and function binding.
Ole Arndt
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over 11 years ago
Follow API of Horde3D 1.0 Beta 5.
Ole Arndt
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over 11 years ago
deferred library loading
anwyn
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about 13 years ago
Better use of pathnames.
Ole Arndt
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about 14 years ago
Clarified status of project and changed email.
Ole Arndt
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about 14 years ago
Moved sdl settings.
Ole Arndt
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about 14 years ago
Remove old README.TXT
Ole Arndt
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about 14 years ago
ASDF is not loaded by ASDF.
Ole Arndt
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about 14 years ago
Talk more about crashes with SBCL and Clisp.
Ole Arndt
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about 14 years ago
Adapt bindings to the SVN community branch.
Ole Arndt
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about 14 years ago
Use system relative pathnames to find Horde3D.
Ole Arndt
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about 14 years ago
Github apparently renders org-mode files now.
Ole Arndt
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about 14 years ago
Export symbols for the libraries.
Ole Arndt
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about 14 years ago
* .gitignore: Ignore new name of engine log file.
Ole Arndt
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about 14 years ago
Documentation changes and license change.
Ole Arndt
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over 14 years ago
Lispification.
Ole Arndt
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over 14 years ago
Corrected bindings.
Ole Arndt
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over 14 years ago
Pre publish.
Ole Arndt
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over 14 years ago
Introduce variable for horde3d toplevel directory.
Ole Arndt
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over 14 years ago
Fixed examples.
Ole Arndt
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over 14 years ago
Removed glfw dependency.
Ole Arndt
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over 14 years ago
Ported Chicago example.
Ole Arndt
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over 14 years ago
Knight example works with horde3d beta 4.
Ole Arndt
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over 14 years ago
Enhance enum with type for the horde3d *-parameter functions.
Ole Arndt
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over 14 years ago
low level binding adapted for horde3d beta 4
Ole Arndt
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over 14 years ago
WSAD key movement. Changing animation weights via 1 and 2.
Ole Arndt
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over 14 years ago
Event handling. Mouse look works, next movement.
Ole Arndt
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over 14 years ago
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