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Inactive
Commits
: Listings
Analyzed
about 17 hours
ago. based on code collected
about 21 hours
ago.
May 01, 2023 — May 01, 2024
Showing page 3 of 17
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Getting close. Working on the drag math.
warweasle
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over 7 years ago
Fixing up the event code. Added some dragging support
warweasle
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over 7 years ago
daily checkin
warweasle
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over 7 years ago
fixed double-up events.
warweasle
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over 7 years ago
merge from master.
warweasle
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over 7 years ago
Fixed redundant :show and :opengl.
warweasle
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over 7 years ago
Fixed initialization error.
warweasle
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over 7 years ago
modified tutorials 4&5 and added a color/vertex shader.
warweasle
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over 7 years ago
Updated examples.
warweasle
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over 7 years ago
Fixed startup error.
warweasle
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over 7 years ago
Saving because of hardware problems
warweasle
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over 7 years ago
Update README.md
Brad Beer
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over 7 years ago
Cleaning up the event system.
warweasle
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over 7 years ago
Added a cairo design doc.
warweasle
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over 7 years ago
More work on GUIs. Added GUI package.
warweasle
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over 7 years ago
Added some working examples
warweasle
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over 7 years ago
Changes for making life easier.
warweasle
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over 7 years ago
Mesh picking works again.
warweasle
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over 7 years ago
fixed extra parenths.
BradWBeer
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over 7 years ago
Got the node-animator to work.
warweasle
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over 7 years ago
Polishing 3D animations.
warweasle
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over 7 years ago
test
warweasle
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over 7 years ago
Animation working...if I do a lot of work first.
warweasle
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over 7 years ago
Added a new function
BradWBeer
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over 7 years ago
Now even more cow-like.
warweasle
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over 7 years ago
some animation.
warweasle
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over 7 years ago
changing how values are done...shaving a yacc...
warweasle
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over 7 years ago
Animations very close...but emacs crashed so I quit.
warweasle
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over 7 years ago
Done for the night.
warweasle
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over 7 years ago
Making animations for skeletons
warweasle
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over 7 years ago
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