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Inactive
Commits
: Listings
Analyzed
about 21 hours
ago. based on code collected
1 day
ago.
Apr 23, 2023 — Apr 23, 2024
Showing page 1 of 1
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Contributor
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Code Location
Date
fixed readme
hoeck
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over 14 years ago
updated README
hoeck
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over 14 years ago
initial player impulse, example game now loads in the correct order.
hoeck
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over 14 years ago
made simple 2-player example
hoeck
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over 14 years ago
make-state-machine generates more comprehensible exception messages, adapted initialize to a better agent style
hoeck
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over 14 years ago
made a multimethod-based state machine for player
hoeck
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over 14 years ago
limited bullets, refactored example setup
hoeck
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over 14 years ago
huge refactoring
hoeck
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over 14 years ago
removed dependency on thread.clj
hoeck
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over 14 years ago
made main method for example
hoeck
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over 14 years ago
example jar
hoeck
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over 14 years ago
example jar
hoeck
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over 14 years ago
removed old jbox2d lib
hoeck
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over 14 years ago
playable example
hoeck
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over 14 years ago
more sophisticated example
hoeck
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over 14 years ago
added better mouse-selection, updated example with dragging bodies around
hoeck
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over 14 years ago
commit amidst many changes
hoeck
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over 14 years ago
lots of cleanup, added window-resize listener, window-closing listener to properly shut down the processing and jbox threads
hoeck
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over 14 years ago
removed old namespace
hoeck
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over 14 years ago
structured code across namespaces, added more mature example, added jobs to the physics thread
hoeck
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over 14 years ago
first simple animation using physics
hoeck
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almost 15 years ago
added init function to backgroun-periodically, jbox2d world is now initialized in its own thread
hoeck
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almost 15 years ago
renamed libs
hoeck
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almost 15 years ago
first commmit
hoeck
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about 15 years ago
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