43
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Analyzed 5 months ago.

Project Summary

cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same API, but instead of using python it uses objective-c.

Main features:
* Platforms: iOS and Mac
* Scene management
* Transitions between scenes
* Sprites
* Actions
* Basic menus and buttons
* Integrated physics engine
* Particle system
* Text rendering support
* Texture Atlas support
* Tile Map support
* Touch/Accelerometer support
* Portrait and Landscape mode
* Integrated Pause/Resume
* Supports PVR and PVRTC images
* Language: objective-c
* Open Source: Compatible with open and closed source projects
* OpenGL 1.5 and OpenGL ES 1.1 based

Tags

2dengine cocos2d gamedev gameengine ipad iphone ipodtouch objective-c opengl opengles opengles-11 opengles-20

In a Nutshell, cocos2d for iPhone...

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MIT License
Permitted

Commercial Use

Modify

Distribute

Sub-License

Private Use

Forbidden

Hold Liable

Required

Include Copyright

Include License

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Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

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Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

 No code available to analyze

Open Hub computes statistics on FOSS projects by examining source code and commit history in source code management systems. This project has no code locations, and so Open Hub cannot perform this analysis

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Community Rating

13 users rate this project:
4.92308
   
4.9/5.0
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