0
I Use This!
Inactive

Commits : Listings

Analyzed about 3 hours ago. based on code collected 1 day ago.
Mar 28, 2023 — Mar 28, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix security vulnerability More... over 2 years ago
* Fixed texture copying when the pitch of the source and destination is different More... almost 10 years ago
* Fix for previous commit, wrong initialization More... about 10 years ago
Merge branch 'master' of https://github.com/CoherentLabs/CoherentUI_CryEngine3 More... about 10 years ago
* Fixed possible crash due to uninitialized variable when using VSGetShader/PSGetShader More... about 10 years ago
Updated the version for CryEngine to 3.5.7 More... about 10 years ago
* Updated the integration for CryEngine 3.5.7 * Optimized the red/blue channel swapping for DirectX 11 for HUD Views by moving the swap in the shader More... about 10 years ago
* Boosted the default key-repeat time to 1 second for printable characters when the Ctrl key is held. This avoids sending multiple commands, e.g. when you press Ctrl+V you no longer paste multiple times * Printable characters are not sent when Ctrl is held * The HUDViewListener converts mouse coordinates relative to the correct HWND now More... over 10 years ago
* Updated the integration for Coherent UI 1.6.0.0 More... over 10 years ago
Update README.md More... over 10 years ago
* Updated the sample level again * The 1024x576 material is not a shadow caster anymore since the curved object suffered severe self-shadowing artifacts * Removed unneded editor backup files More... over 10 years ago
* The health of the player is reported without the fractional part so the current script which displays it does it properly More... over 10 years ago
* Updated resources path to be more concise * Changed the placement of registering/unregistering the player event listener for the Editor More... over 10 years ago
* Updated sample level and flowgraph More... over 10 years ago
* Added a correct blend state for DX11 drawing with transparency * Enhanced the .obj loader so it supports files with negative indices * Prettified the names of the flownodes displayed in the Editor More... over 10 years ago
* Updated the Coherent UI plugin for CE 3.5.4 More... over 10 years ago
Merge pull request #4 from iherwig/master More... over 10 years ago
added flow graph for toggling the hud map by TAB key
Ingo Herwig
as iherwig
More... over 10 years ago
Merge pull request #3 from iherwig/master More... over 10 years ago
added flownode to set input to coherent ui, removed show map code (may be realized with TriggerEvent flownode)
Ingo Herwig
as iherwig
More... over 10 years ago
Merge pull request #2 from iherwig/master More... over 10 years ago
- added HandleEvent flow node - some improvements in flow nodes
Ingo Herwig
as iherwig
More... over 10 years ago
made event name in CFlowCUISendTokens configurable
Ingo Herwig
as iherwig
More... over 10 years ago
updated docs
Ingo Herwig
as iherwig
More... over 10 years ago
added flow node for sending game tokens to coherent ui
Ingo Herwig
as iherwig
More... over 10 years ago
make sure views will be created after system is ready
Ingo Herwig
as iherwig
More... over 10 years ago
fixed color channels for DX11 shared memory
Ingo Herwig
as iherwig
More... over 10 years ago
fixed: changing view attributes did not work on flownodes
Ingo Herwig
as iherwig
More... almost 11 years ago
formatting
Ingo Herwig
as iherwig
More... almost 11 years ago
formatting
Ingo Herwig
as iherwig
More... almost 11 years ago