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CoherentUI_CryEngine3
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Inactive
Commits
: Listings
Analyzed
about 3 hours
ago. based on code collected
1 day
ago.
Mar 28, 2023 — Mar 28, 2024
Showing page 1 of 3
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Code Location
Date
Fix security vulnerability
Dimitar Trendafilov
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over 2 years ago
* Fixed texture copying when the pitch of the source and destination is different
nick
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almost 10 years ago
* Fix for previous commit, wrong initialization
nick
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about 10 years ago
Merge branch 'master' of https://github.com/CoherentLabs/CoherentUI_CryEngine3
nick
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about 10 years ago
* Fixed possible crash due to uninitialized variable when using VSGetShader/PSGetShader
nick
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about 10 years ago
Updated the version for CryEngine to 3.5.7
gashtio
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about 10 years ago
* Updated the integration for CryEngine 3.5.7 * Optimized the red/blue channel swapping for DirectX 11 for HUD Views by moving the swap in the shader
nick
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about 10 years ago
* Boosted the default key-repeat time to 1 second for printable characters when the Ctrl key is held. This avoids sending multiple commands, e.g. when you press Ctrl+V you no longer paste multiple times * Printable characters are not sent when Ctrl is held * The HUDViewListener converts mouse coordinates relative to the correct HWND now
nick
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over 10 years ago
* Updated the integration for Coherent UI 1.6.0.0
nick
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over 10 years ago
Update README.md
gashtio
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over 10 years ago
* Updated the sample level again * The 1024x576 material is not a shadow caster anymore since the curved object suffered severe self-shadowing artifacts * Removed unneded editor backup files
nick
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over 10 years ago
* The health of the player is reported without the fractional part so the current script which displays it does it properly
nick
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over 10 years ago
* Updated resources path to be more concise * Changed the placement of registering/unregistering the player event listener for the Editor
nick
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over 10 years ago
* Updated sample level and flowgraph
nick
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over 10 years ago
* Added a correct blend state for DX11 drawing with transparency * Enhanced the .obj loader so it supports files with negative indices * Prettified the names of the flownodes displayed in the Editor
nick
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over 10 years ago
* Updated the Coherent UI plugin for CE 3.5.4
nick
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over 10 years ago
Merge pull request #4 from iherwig/master
gashtio
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over 10 years ago
added flow graph for toggling the hud map by TAB key
Ingo Herwig
as iherwig
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over 10 years ago
Merge pull request #3 from iherwig/master
gashtio
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over 10 years ago
added flownode to set input to coherent ui, removed show map code (may be realized with TriggerEvent flownode)
Ingo Herwig
as iherwig
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over 10 years ago
Merge pull request #2 from iherwig/master
gashtio
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over 10 years ago
- added HandleEvent flow node - some improvements in flow nodes
Ingo Herwig
as iherwig
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over 10 years ago
made event name in CFlowCUISendTokens configurable
Ingo Herwig
as iherwig
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over 10 years ago
updated docs
Ingo Herwig
as iherwig
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over 10 years ago
added flow node for sending game tokens to coherent ui
Ingo Herwig
as iherwig
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over 10 years ago
make sure views will be created after system is ready
Ingo Herwig
as iherwig
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over 10 years ago
fixed color channels for DX11 shared memory
Ingo Herwig
as iherwig
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over 10 years ago
fixed: changing view attributes did not work on flownodes
Ingo Herwig
as iherwig
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almost 11 years ago
formatting
Ingo Herwig
as iherwig
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almost 11 years ago
formatting
Ingo Herwig
as iherwig
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almost 11 years ago
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