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Commits : Listings

Analyzed about 10 hours ago. based on code collected 1 day ago.
Mar 27, 2023 — Mar 27, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Noved some constants for AI development/debug to Constants class More... 9 months ago
Client: added GetEngagedEnemyLegion() More... 9 months ago
Legion: added numDemiLords() More... 9 months ago
WebServer: for Gmail addresses, register without confirmation code More... 9 months ago
Print game/points statistics after everything else. Also some corrections to that. More... 10 months ago
More debug prints related to Titan movement (optional or to Logger) More... 10 months ago
Attack and inflict heavy losses - but if it's our Titan legion steeper price More... 10 months ago
Based on debug constant, possibility to wait/prompt after setupBattleMove More... 10 months ago
Added 'headless' file to .gitignore More... 10 months ago
When in headless mode, do not try to start Game dialog and Startup-progressdialog More... 10 months ago
Possibility to run game in batch-run.sh in Headless mode More... 10 months ago
PlayerDetailsDialog: autoRefresh and hide legionSplitTree (based on debug constants) More... 10 months ago
Refactored evaluateMove() into 4 smaller methods More... 10 months ago
ClemensAI in AbyssX: Don't take Gorgon before 3 Cyclops or Behemoth or better More... 10 months ago
Non-native penalty must be added as negative More... 10 months ago
getCombatValue now depends on attacker or not; more cautious Titan moving More... 10 months ago
ClemensAI: Crude hack: in Abyss hexes do not take Druid More... 10 months ago
Client: added a @SuppressWarnings("unused") More... 10 months ago
MasterBoardTerrain: added hasNonNativePenalty(CreatureType creature) More... 10 months ago
HazardHexSide: added slowsNonNatives() More... 10 months ago
Improvement ideas and debug printing for them based on constants More... 10 months ago
enemyAttackMap with ignoreFriends = true; debug info about Titan legion movement More... 10 months ago
Titan fight info, don't print if method is flee More... 10 months ago
More debug info about Titan moving to Abyss More... 10 months ago
More debug info about when our Titan fights More... 10 months ago
Show debug info about if our Titan legion fights More... 10 months ago
Show debug info for invincibleTitan based on boolean propery in DebugMethods More... 10 months ago
Do not show debug info for dontRecruitIfHaveSomethingBetter More... 10 months ago
Feature 'do not recruit if already something better' now active More... 10 months ago
Added constants to control whether certain AI improvements are in use More... 10 months ago